Armored Combat:Designated areas - Battlefield

From Marshal Rules Wiki
Revision as of 05:15, 22 December 2025 by AngeleDeSavigny (talk | contribs) (Created page with "== Battlefield == # A buffer zone needs to be provided between the edges of the battlefield and spectators at all times. This needs to be increased when combat archery and/or siege is included. # It should not be possible to hit a spectator, either with direct fire or with a bounced missile, so the marshal-in-charge must make sure there is sufficient distance to minimize the chances of deflected shots traveling into the spectators. # Physical barriers could eliminate the...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Battlefield

  1. A buffer zone needs to be provided between the edges of the battlefield and spectators at all times. This needs to be increased when combat archery and/or siege is included.
  2. It should not be possible to hit a spectator, either with direct fire or with a bounced missile, so the marshal-in-charge must make sure there is sufficient distance to minimize the chances of deflected shots traveling into the spectators.
  3. Physical barriers could eliminate the need for a buffer zone or lessen the distance needed.