Armored Combat:Inter-kingdom events
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Inter-kingdom events
Overview
- Martial activities at large events that are jointly operated by two or more kingdoms (usually through a written agreement, such as a charter or treaty) must meet the minimum standards defined in the Society Marshal's Handbooks.
- These events can define additional requirements, standards, conventions, or marshals, as they deem necessary, but cannot reduce or disregard the requirements and standards delineated in the Society Marshal's Handbooks. These can typically be found on the event's website or gatebook.
Before the war
- The general rules under which the war will be conducted, compromises between conflicting kingdoms' standards, and the scenario limits for any planned battles must be negotiated and agreed to in writing in advance by the authorized representatives of all belligerent groups involved.
- The differences between the attending kingdoms must be discussed, and compromises and clarity in the rules and scenarios regarding those differences must be worked out.
- Equipment, armor and weapons standards, and conventions will default to Society minimum standards unless changed by agreement and specified in the event rules and scenario limits.
- The rules and scenario limits must be published in the appropriate SCA channels.
- For inter-kingdom wars, notices must be published according to SCA publication policy by the groups involved.
- These should be published at least 30 days before the event.
At the war
General
- The rules and agreements must be available on-site.
- Each side in a war must provide a reasonable number of trained and experienced marshals. If not enough marshals are available, the sides must source marshals from within their armies.
Before battles
- All marshals must be separately briefed before the meetings of all participants. Marshals should also attend the participant briefing.
- Emphasis at this briefing should be on:
- confirming the rules and scenario limits for each battle,
- identifying hazards related to inter-kingdom differences, the scenario limits and to the actual terrain.
- There must be an understanding among the marshals regarding the rules and scenario specifics, and any possible safety issues that may arise.
- Emphasis at this briefing should be on:
- All participants must gather to have the rules and the scenario limits explained to them, and any questions should be answered.
- Emphasize any inter-kingdom differences, explaining which rules will apply at this event.
- Explain any changes from publicized rules and scenarios.
- If the scenario limits vary radically from battle to battle, you may need to brief everyone before each battle.
- Equipment inspection must take place before combat starts, with particular emphasis on any modifications due to conflicting kingdom standards.
Marshal-in-charge of a war
- A marshal-in-charge of the war must be chosen for each war.
- The marshal-in-charge of the war should endeavor to be available to respond to issues with other activities and disciplines. If they are engaging in a martial activity or otherwise unavailable, they should designate a deputy to handle issues while they are not available.
- The marshal-in-charge of the war is responsible for the activities of the marshals in their charge.
- The marshal-in-charge of the war should work with the stewarding team to connect to notification services in case there is a need to inform the event of a safety or schedule change. The Crowns of the assembled kingdoms are also an excellent resource to notify their populace.