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	<id>http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Rapier%3ADesignated_areas_-_List_field</id>
	<title>Rapier:Designated areas - List field - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Rapier%3ADesignated_areas_-_List_field"/>
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	<updated>2026-05-06T03:32:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://society-rules.fullmesh.co.nz/index.php?title=Rapier:Designated_areas_-_List_field&amp;diff=1948&amp;oldid=prev</id>
		<title>AngeleDeSavigny: Approved for commentary 18 November 2025</title>
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		<updated>2025-11-25T08:54:25Z</updated>

		<summary type="html">&lt;p&gt;Approved for commentary 18 November 2025&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== List field ==&lt;br /&gt;
#The area should have access and space to support marshals.  &lt;br /&gt;
# The area should be clearly marked or have natural boundaries to exclude non-participants.  &lt;br /&gt;
# Check that the area can be safely fought upon (i.e. can someone in armor, with restricted vision and possibly moving backwards/sideways, cross it safely).&lt;br /&gt;
# Check for holes, soft spots, rocks, etc. If possible, these should be marked or cordoned off.  If a serious hazard cannot be worked around, move the fighting location.&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
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