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	<id>http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Atlantia--Armored_Combat%3AAuthorization</id>
	<title>Atlantia--Armored Combat:Authorization - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Atlantia--Armored_Combat%3AAuthorization"/>
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	<updated>2026-08-07T00:15:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization&amp;diff=3973&amp;oldid=prev</id>
		<title>AngeleDeSavigny: Published 5 August 2026</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization&amp;diff=3973&amp;oldid=prev"/>
		<updated>2026-08-05T09:05:19Z</updated>

		<summary type="html">&lt;p&gt;Published 5 August 2026&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|19|Authorization}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization - General}}&lt;br /&gt;
#&amp;lt;li value=8&amp;gt;{{Kingdom}}In Atlantia, we require seperate authorizations for each weapons form listed in [[Atlantia--Armored_Combat:Overview_of_armored_combat#Authorization_categories|Overview of armored combat]].{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Out-of-kingdom_authorizations}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&amp;#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Authorizing_minors}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&amp;#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Authorization_process_requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&amp;#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Proof_of_valid_authorization}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&amp;#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Expiry_and_renewal}}&lt;br /&gt;
#&amp;lt;li value=5&amp;gt;{{Kingdom}}In Atlantia:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&amp;#039;&amp;#039;&amp;#039;Renewal&amp;#039;&amp;#039;&amp;#039;{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When a martial participant of any discipline that requires authorizations is approaching their expiration date, they need to coordinate with a marshal of each discipline they are authorized in to demonstrate that they are still safe, and to affirm that they are familiar with the current rule set. This means someone with authorizations across multiple disciplines will need as many marshals as the disciplines they are authorized in (Armored, Rapier, Combat Archery, Siege, Rebated Steel, Equestrian).{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When this is done, the marshal will then coordinate with a Minister of Lists to renew the appropriate discipline forms.{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}Renewal is available as an option up to one year after an authorization has expired.{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}Renewal consists of demonstrating competence in the form by being observed on the field (fighting), and showing knowledge of recent rules (Q&amp;amp;A).{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&amp;#039;&amp;#039;&amp;#039;Re-authorization&amp;#039;&amp;#039;&amp;#039;{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When a martial participant has failed to renew, and has waited more than one year beyond their expiration date, they will need to complete the entire authorization process for all forms.{{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
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