<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Armored_Combat_Steel%3ARules_Of_Combat</id>
	<title>Armored Combat Steel:Rules Of Combat - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Armored_Combat_Steel%3ARules_Of_Combat"/>
	<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;action=history"/>
	<updated>2026-05-08T17:29:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=551&amp;oldid=prev</id>
		<title>Admin at 00:04, 28 June 2024</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=551&amp;oldid=prev"/>
		<updated>2024-06-28T00:04:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:04, 28 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DISPLAYTITLE:&lt;/del&gt;Rules of Combat}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ChapterInfoNoTOC|Armored Steel Combat Handbook|8|&lt;/ins&gt;Rules of Combat}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#All combat shall be fought in duel/singles style of tournament.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#All combat shall be fought in duel/singles style of tournament.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Melee&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Melee&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Half-swording techniques&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*Half-swording techniques&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Armored Steel Combat Handbook|I]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=373&amp;oldid=prev</id>
		<title>Admin: Admin moved page Armored Steel Combat:Rules Of Combat to Shiny Kids:Rules Of Combat without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=373&amp;oldid=prev"/>
		<updated>2024-06-27T03:43:51Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Armored_Steel_Combat:Rules_Of_Combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Armored Steel Combat:Rules Of Combat (page does not exist)&quot;&gt;Armored Steel Combat:Rules Of Combat&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Shiny_Kids:Rules_Of_Combat&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shiny Kids:Rules Of Combat (page does not exist)&quot;&gt;Shiny Kids:Rules Of Combat&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:43, 27 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=169&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;{{DISPLAYTITLE:Rules of Combat}} ==General== #All combat shall be fought in duel/singles style of tournament. #Tournaments shall be conducted in one of the approved formats discussed in Tournament Styles. #Combatants may recognize a blow by saying &quot;good.&quot; ##Judges will immediately add that blow to their tally. #Grappling, kicking, punching, striking with the shield and other forms of combat not expressly stipulated herein are di...&quot;</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Rules_Of_Combat&amp;diff=169&amp;oldid=prev"/>
		<updated>2024-06-20T08:13:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Rules of Combat}} ==General== #All combat shall be fought in duel/singles style of tournament. #Tournaments shall be conducted in one of the approved formats discussed in &lt;a href=&quot;/index.php?title=Armored_Steel_Combat:Tournament_Styles&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Armored Steel Combat:Tournament Styles (page does not exist)&quot;&gt;Tournament Styles&lt;/a&gt;. #Combatants may recognize a blow by saying &amp;quot;good.&amp;quot; ##Judges will immediately add that blow to their tally. #Grappling, kicking, punching, striking with the shield and other forms of combat not expressly stipulated herein are di...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Rules of Combat}}&lt;br /&gt;
==General==&lt;br /&gt;
#All combat shall be fought in duel/singles style of tournament.&lt;br /&gt;
#Tournaments shall be conducted in one of the approved formats discussed in [[Armored_Steel_Combat:Tournament_Styles|Tournament Styles]].&lt;br /&gt;
#Combatants may recognize a blow by saying &amp;quot;good.&amp;quot;&lt;br /&gt;
##Judges will immediately add that blow to their tally.&lt;br /&gt;
#Grappling, kicking, punching, striking with the shield and other forms of combat not expressly stipulated herein are disallowed. It is understood, however, that corps-a-corps and other contact is likely.&lt;br /&gt;
#The Marshal&amp;#039;s Handbook states any person on the list, spectator, or combatant may call &amp;quot;hold.&amp;quot; It will be immediately amplified by all persons in and around the list field. Combatants will immediately assume a non-aggressive posture and await the instructions of the marshal.&lt;br /&gt;
#A failure of any piece of equipment immediately stops the combat. Combatants will be given a reasonable amount of time (not to exceed 1 min) to repair, replace or exchange their equipment. If they are unable to answer the call, they will forfeit that bout.&lt;br /&gt;
#Should a combatant lose their balance and falls, trips or is otherwise compromised the fight shall be stopped. This will not provide an unfair advantage to the compromised fighter. For example, if a combatant struck an opponent and the opponent loses their balance, the blow is counted.&lt;br /&gt;
#Combatants shall behave in a knightly and chivalrous manner and shall fight according to the appropriate Society and Kingdom Conventions of Combat.&lt;br /&gt;
#Judges and marshals have the final say of what occurred upon the field, appeals and other questions shall be handled within the policies and procedures outlined in the Marshal&amp;#039;s handbook.&lt;br /&gt;
#Fighting at barriers and other forms of deed are all allowed, if conducted within the confines of the Rules of the Lists and the rules outlined herein.&lt;br /&gt;
#Fighters may have to undergo a series of challenges to earn advancement upon the list.&lt;br /&gt;
#Specifically forbidden at this time are:&lt;br /&gt;
#*All unarmed, martial art techniques.&lt;br /&gt;
#*All mass weapons including but not limited to:&lt;br /&gt;
#**pole weapons&lt;br /&gt;
#**spear&lt;br /&gt;
#**axe&lt;br /&gt;
#**mace,&lt;br /&gt;
#**bar mace&lt;br /&gt;
#**other weapons that rely on mass to effect killing efficiency on the battlefield.&lt;br /&gt;
#*Melee&lt;br /&gt;
#*Half-swording techniques&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Armored Steel Combat Handbook|I]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
</feed>