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	<id>http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Armored_Combat_Steel%3AAcknowledgement_Of_Blows</id>
	<title>Armored Combat Steel:Acknowledgement Of Blows - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://society-rules.fullmesh.co.nz/index.php?action=history&amp;feed=atom&amp;title=Armored_Combat_Steel%3AAcknowledgement_Of_Blows"/>
	<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;action=history"/>
	<updated>2026-05-15T08:49:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=552&amp;oldid=prev</id>
		<title>Admin at 00:05, 28 June 2024</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=552&amp;oldid=prev"/>
		<updated>2024-06-28T00:05:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:05, 28 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DISPLAYTITLE:&lt;/del&gt;Target Areas and Valid Blows}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ChapterInfoNoTOC|Armored Steel Combat Handbook|9|&lt;/ins&gt;Target Areas and Valid Blows}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Target Areas==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Target Areas==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#All valid blows will be targeted at the head and torso of the combatant. Arms one inch above the condyles of the wrist are valid. A valid blow one inch above the knee cap of the combatant&amp;#039;s opponent shall be considered valid.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#All valid blows will be targeted at the head and torso of the combatant. Arms one inch above the condyles of the wrist are valid. A valid blow one inch above the knee cap of the combatant&amp;#039;s opponent shall be considered valid.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Three joints must be employed in the delivery of the blow (wrist, elbow and shoulder are a prime example).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Three joints must be employed in the delivery of the blow (wrist, elbow and shoulder are a prime example).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Longsword blows require both hands on the grip to be scored.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#Longsword blows require both hands on the grip to be scored.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Armored Steel Combat Handbook|I]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=314&amp;oldid=prev</id>
		<title>Admin: Admin moved page Armored Steel Combat:Acknowledgement Of Blows to Shiny Kids:Acknowledgement Of Blows without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=314&amp;oldid=prev"/>
		<updated>2024-06-27T02:27:37Z</updated>

		<summary type="html">&lt;p&gt;Admin moved page &lt;a href=&quot;/index.php?title=Armored_Steel_Combat:Acknowledgement_Of_Blows&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Armored Steel Combat:Acknowledgement Of Blows (page does not exist)&quot;&gt;Armored Steel Combat:Acknowledgement Of Blows&lt;/a&gt; to &lt;a href=&quot;/index.php?title=Shiny_Kids:Acknowledgement_Of_Blows&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Shiny Kids:Acknowledgement Of Blows (page does not exist)&quot;&gt;Shiny Kids:Acknowledgement Of Blows&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:27, 27 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en-GB&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=170&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;{{DISPLAYTITLE:Target Areas and Valid Blows}} ==Target Areas== #All valid blows will be targeted at the head and torso of the combatant. Arms one inch above the condyles of the wrist are valid. A valid blow one inch above the knee cap of the combatant&#039;s opponent shall be considered valid. #A blow striking non-counted (hands and one inch above the knee and below) areas shall not be cause to stop a fight unless it results in an injury. (An injury will require a root cause...&quot;</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Armored_Combat_Steel:Acknowledgement_Of_Blows&amp;diff=170&amp;oldid=prev"/>
		<updated>2024-06-20T08:13:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{DISPLAYTITLE:Target Areas and Valid Blows}} ==Target Areas== #All valid blows will be targeted at the head and torso of the combatant. Arms one inch above the condyles of the wrist are valid. A valid blow one inch above the knee cap of the combatant&amp;#039;s opponent shall be considered valid. #A blow striking non-counted (hands and one inch above the knee and below) areas shall not be cause to stop a fight unless it results in an injury. (An injury will require a root cause...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{DISPLAYTITLE:Target Areas and Valid Blows}}&lt;br /&gt;
==Target Areas==&lt;br /&gt;
#All valid blows will be targeted at the head and torso of the combatant. Arms one inch above the condyles of the wrist are valid. A valid blow one inch above the knee cap of the combatant&amp;#039;s opponent shall be considered valid.&lt;br /&gt;
#A blow striking non-counted (hands and one inch above the knee and below) areas shall not be cause to stop a fight unless it results in an injury. (An injury will require a root cause to determine if the armor failed to protect or the nature of the blow was the determining factor. In either case, action by the marshal is required.) Blows striking non counted areas shall not be considered as a valid counted blow.&lt;br /&gt;
#Strikes to the groin, neck, and throat of a combatant are valid, however combatants should exercise caution when striking into these areas.&lt;br /&gt;
&lt;br /&gt;
==Valid Blows==&lt;br /&gt;
#A valid blow will be considered a cut, unimpeded or the intent of the blow not significantly diminished by defensive action, striking only upon the edge of the sword.&lt;br /&gt;
#The blow is thrown with a similar technique as would have been used to cause injury, but with a force that is deemed acceptable for sports competition.&lt;br /&gt;
#Three joints must be employed in the delivery of the blow (wrist, elbow and shoulder are a prime example).&lt;br /&gt;
#Longsword blows require both hands on the grip to be scored.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Armored Steel Combat Handbook|I]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
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