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	<updated>2026-08-12T09:51:05Z</updated>
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	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook&amp;diff=3996</id>
		<title>Atlantia--Armored Combat:Handbook</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook&amp;diff=3996"/>
		<updated>2026-08-05T09:35:46Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Atlantia&#039;s Armored Combat - Rattan Handbook=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!&lt;br /&gt;
[[File:Pdf_logo.png|50px|style=&amp;quot;float-left&amp;quot;|link=Special:MakePdfBook/render/{{NAMESPACE}}_-_Rattan_-_Handbook]][[Special:MakePdfBook/render/{{NAMESPACE}}_-_Rattan_-_Handbook|Download a PDF of Atlantia&#039;s Armored Combat - Rattan Handbook]]&lt;br /&gt;
&amp;lt;BR&amp;gt;NOTE - The AC handbook on this wiki incorporates recent changes to the Society Global rules.  (Global rules are common to all disciplines, all kingdoms) The changes to Society Global rules will be effective Sept 22, 2026. The changes were completed in conjunction with the new Society Rapier and Cut and Thrust Handbooks, which will also be effective Sept 22, 2026. Details on the changes are in the Change log.&lt;br /&gt;
&amp;lt;P&amp;gt;We apologize for the inconvenience of this online-to-pdf sync delay to the existing Society and Kingdom AC-rattan rules. The process to approve global and discipline changes has been updated to prevent this sync gap in the future. &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
![[File:Armored combat-badge-square.svg|150px|link=Atlantia--Armored_Combat:Handbook#Participants_-_I_want_to_fight]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Participants_-_I_want_to_fight|I want to fight]]&lt;br /&gt;
![[File:Marshal.svg|150 px|link=Caid--Armored_Combat:Handbook#Participants_and_Marshals_-_Resources,_injuries,_problems]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Participants_and_Marshals_-_Resources,_injuries,_problems|I want to marshal]]&lt;br /&gt;
![[File:Writing_icon.svg|150 px|link=Atlantia--Armored_Combat:Handbook#Administration_-_I_want_to_run_the_thing]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Administration_-_I_want_to_run_the_thing|Administration]]&lt;br /&gt;
![[File:Resources.svg|150 px|link=Atlantia--Armored_Combat:Handbook#Other_information]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Other_information|Other resources]]&lt;br /&gt;
|}&lt;br /&gt;
:{{Kingdom}}[[{{NAMESPACE}}:Kingdom summary|Kingdom summary]]{{/Kingdom}} - This page contains a list of the chapters and sections that your kingdom has made kingdom additions to.&lt;br /&gt;
 &lt;br /&gt;
==Introduction==&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Introduction to SCA martial activities | Introduction to SCA martial activities]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Rules of the Lists | Rules of the Lists]]&lt;br /&gt;
&lt;br /&gt;
==Participants - I want to fight==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;3&amp;quot;&amp;gt;{{Kingdom}}[[{{NAMESPACE}}:Overview of armored combat| Overview of armored combat]]{{/Kingdom}}&amp;lt;/li&amp;gt;&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:When you are allowed to participate|When you are allowed to participate]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Expected behavior and responsibilities| Expected behavior and responsibilities]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Activity guidelines|Activity guidelines]]&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Holds|Conventions - Holds]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Conventions - Rules of engagement |Conventions - Rules of engagement]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Use of weapons and defensive equipment|Conventions - Use of weapons and defensive equipment]]&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Target areas|Conventions - Target areas]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Conventions - Acknowledgement of blows|Conventions - Acknowledgement of blows]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Equipment standards - Armor|Equipment standards - Armor]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Handheld weapons|Equipment standards - Handheld weapons]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Equipment standards - Defensive equipment|Equipment standards - Defensive equipment]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Ranged weapons|Equipment standards - Ranged weapons]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Missiles|Equipment standards - Missiles (Ammunition/Munitions)]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Designated areas|Designated areas]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Mundane restrictions|Mundane restrictions]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Authorization|Authorization ]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Authorization process|Authorization process]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Participants and Marshals - Resources, injuries, problems==&lt;br /&gt;
#&amp;lt;li value=21&amp;gt;[[{{NAMESPACE}}:Accessibility|Accessibility]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Safety resources|Safety resources]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Injury procedures | Injury procedures]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Managing misconduct|Managing misconduct]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Marshals - I want to marshal==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;25&amp;quot;&amp;gt;{{Kingdom}}[[{{NAMESPACE}}:Marshalate - Overview|Marshalate - Overview]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Marshalate - Responsibilities and chain of command|Marshalate - Responsibilities and chain of command]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Kingdom marshalate|Kingdom marshalate]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Inspecting equipment|Inspecting equipment]]&lt;br /&gt;
#[[{{NAMESPACE}}:Marshaling on the field|Marshaling on the field]]&lt;br /&gt;
&lt;br /&gt;
==Administration - I want to run the thing==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;30&amp;quot;&amp;gt;[[{{NAMESPACE}}:Inter-kingdom events|Inter-kingdom events]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Reporting requirements|Reporting requirements]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Experimentation|Experimentation ]]&lt;br /&gt;
#[[{{NAMESPACE}}:Handbook updates|Handbook updates]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;34&amp;quot;&amp;gt;[[{{NAMESPACE}}:Glossary | Glossary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[{{NAMESPACE}}:Change log |Change log]]&lt;br /&gt;
[[Category:{{NAMESPACE}} - Rattan - Handbook|contents]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Copyright&amp;diff=3995</id>
		<title>Atlantia--Armored Combat:Copyright</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Copyright&amp;diff=3995"/>
		<updated>2026-08-05T09:34:46Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Created page with &amp;quot;==Copyright== Copyright &amp;amp;copy; 1985, 1989, 1992, 1994, 2000, 2002, 2006, 2007, 2008, 2012, 2013, 2015, 2018, 2020, 2021, 2022, 2023, 2025 by the Society for Creative Anachronism, Inc, all rights reserved.  This handbook is an official corporate publication of the Society for Creative Anachronism, Inc., a non-profit organization dedicated to researching and recreating the customs, combat and courtesy of the Middle Ages and the Renaissance.  Members of the Society for Crea...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Copyright==&lt;br /&gt;
Copyright &amp;amp;copy; 1985, 1989, 1992, 1994, 2000, 2002, 2006, 2007, 2008, 2012, 2013, 2015, 2018, 2020, 2021, 2022, 2023, 2025 by the Society for Creative Anachronism, Inc, all rights reserved.&lt;br /&gt;
&lt;br /&gt;
This handbook is an official corporate publication of the Society for Creative Anachronism, Inc., a non-profit organization dedicated to researching and recreating the customs, combat and courtesy of the Middle Ages and the Renaissance.&lt;br /&gt;
&lt;br /&gt;
Members of the Society for Creative Anachronism, Inc., may print or photocopy this work in whole or in part for SCA use, provided that copyright credit is given and no changes are made to the text.&lt;br /&gt;
[[Category:{{NAMESPACE}} - Rattan - Handbook|copyright]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Title_page&amp;diff=3994</id>
		<title>Atlantia--Armored Combat:Title page</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Title_page&amp;diff=3994"/>
		<updated>2026-08-05T09:34:28Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Created page with &amp;quot;%startCenter% %startHuge%  50px&amp;lt;b&amp;gt;Society for Creative Anachronism Inc.&amp;lt;/b&amp;gt;  150px  &amp;lt;b&amp;gt;The Kingdom of Atlantia&amp;lt;/b&amp;gt;  %vspace%8%  300px  &amp;lt;b&amp;gt;Armored Combat Handbook&amp;lt;/b&amp;gt;  %endHuge% %vspace%8%  &amp;lt;P&amp;gt;&amp;#039;&amp;#039;&amp;#039;Society rules approved:&amp;#039;&amp;#039;&amp;#039; November 2025 &amp;lt;P&amp;gt;&amp;#039;&amp;#039;&amp;#039;Kingdom rules approved by:&amp;#039;&amp;#039;&amp;#039; &amp;lt;P&amp;gt;&amp;#039;&amp;#039;&amp;#039;The Crown:&amp;#039;&amp;#039;&amp;#039; Athos Belisarios, King and Alianora Greymoor, Queen &amp;lt;P&amp;gt;&amp;#039;&amp;#039;&amp;#039;Kingdom Earl Marshal:&amp;#039;&amp;#039;&amp;#039; Master Giac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;%startCenter%&lt;br /&gt;
%startHuge% &lt;br /&gt;
[[File:SCA_arms.png|50px]]&amp;lt;b&amp;gt;Society for Creative Anachronism Inc.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Atlantia_Arms.svg|150px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The Kingdom of Atlantia&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
%vspace%8%&lt;br /&gt;
&lt;br /&gt;
[[File:Armored combat-badge-round.svg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Armored Combat Handbook&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
%endHuge%&lt;br /&gt;
%vspace%8%&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;Society rules approved:&#039;&#039;&#039; November 2025&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;Kingdom rules approved by:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;The Crown:&#039;&#039;&#039; Athos Belisarios, King and Alianora Greymoor, Queen&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;Kingdom Earl Marshal:&#039;&#039;&#039; Master Giacomo Luciano Saviour Vincenti di Firenze&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;Kingdom Armored Combat Marshal:&#039;&#039;&#039; Duke Cuan McDaige&lt;br /&gt;
&amp;lt;P&amp;gt;&#039;&#039;&#039;Date:&#039;&#039;&#039; December 23 2025&lt;br /&gt;
&lt;br /&gt;
%endCenter%&lt;br /&gt;
%pageBreak%&lt;br /&gt;
&lt;br /&gt;
{{ {{NAMESPACE}}:Copyright}}&lt;br /&gt;
&lt;br /&gt;
==Is this the most recent version?==&lt;br /&gt;
This pdf has a date at the bottom of the page of the day that the file was generated from the Society Marshal&#039;s rules wiki, so you will know how up-to-date your hard copy or file of the rules is.&lt;br /&gt;
&lt;br /&gt;
Updates to the content (including fixing typographical errors) and alterations to the coding behind the pdf creation will trigger a new pdf to be available from that link. Any changes to the actual rules will be documented in the [[{{NAMESPACE}}:Change log|change log]].&lt;br /&gt;
&lt;br /&gt;
We don&#039;t recommend saving copies of the pdf to other locations, as they will become out of date when the wiki is updated with rule changes. Use a bookmark or save the link instead.&lt;br /&gt;
&lt;br /&gt;
%pageBreak%&lt;br /&gt;
{{ {{NAMESPACE}}:Kingdom summary}}&lt;br /&gt;
&lt;br /&gt;
[[Category:{{NAMESPACE}} - Rattan - Handbook|titlepage]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook&amp;diff=3993</id>
		<title>Atlantia--Armored Combat:Handbook</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook&amp;diff=3993"/>
		<updated>2026-08-05T09:25:04Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Atlantia&#039;s Armored Combat - Rattan Handbook=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!&lt;br /&gt;
[[File:Pdf_logo.png|50px|style=&amp;quot;float-left&amp;quot;|link=Special:MakePdfBook/render/{{NAMESPACE}}_-_Rattan_-_Handbook]][[Special:MakePdfBook/render/{{NAMESPACE}}_-_Rattan_-_Handbook|Download a PDF of Atlantia&#039;s Armored Combat - Rattan Handbook]]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
![[File:Armored combat-badge-square.svg|150px|link=Atlantia--Armored_Combat:Handbook#Participants_-_I_want_to_fight]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Participants_-_I_want_to_fight|I want to fight]]&lt;br /&gt;
![[File:Marshal.svg|150 px|link=Caid--Armored_Combat:Handbook#Participants_and_Marshals_-_Resources,_injuries,_problems]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Participants_and_Marshals_-_Resources,_injuries,_problems|I want to marshal]]&lt;br /&gt;
![[File:Writing_icon.svg|150 px|link=Atlantia--Armored_Combat:Handbook#Administration_-_I_want_to_run_the_thing]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Administration_-_I_want_to_run_the_thing|Administration]]&lt;br /&gt;
![[File:Resources.svg|150 px|link=Atlantia--Armored_Combat:Handbook#Other_information]]&lt;br /&gt;
[[Atlantia--Armored_Combat:Handbook#Other_information|Other resources]]&lt;br /&gt;
|}&lt;br /&gt;
:{{Kingdom}}[[{{NAMESPACE}}:Kingdom summary|Kingdom summary]]{{/Kingdom}} - This page contains a list of the chapters and sections that your kingdom has made kingdom additions to.&lt;br /&gt;
 &lt;br /&gt;
==Introduction==&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Introduction to SCA martial activities | Introduction to SCA martial activities]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Rules of the Lists | Rules of the Lists]]&lt;br /&gt;
&lt;br /&gt;
==Participants - I want to fight==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;3&amp;quot;&amp;gt;{{Kingdom}}[[{{NAMESPACE}}:Overview of armored combat| Overview of armored combat]]{{/Kingdom}}&amp;lt;/li&amp;gt;&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:When you are allowed to participate|When you are allowed to participate]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Expected behavior and responsibilities| Expected behavior and responsibilities]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Activity guidelines|Activity guidelines]]&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Holds|Conventions - Holds]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Conventions - Rules of engagement |Conventions - Rules of engagement]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Use of weapons and defensive equipment|Conventions - Use of weapons and defensive equipment]]&lt;br /&gt;
#[[{{NAMESPACE}}:Conventions - Target areas|Conventions - Target areas]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Conventions - Acknowledgement of blows|Conventions - Acknowledgement of blows]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Equipment standards - Armor|Equipment standards - Armor]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Handheld weapons|Equipment standards - Handheld weapons]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Equipment standards - Defensive equipment|Equipment standards - Defensive equipment]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Ranged weapons|Equipment standards - Ranged weapons]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Equipment standards - Missiles|Equipment standards - Missiles (Ammunition/Munitions)]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Designated areas|Designated areas]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Mundane restrictions|Mundane restrictions]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Authorization|Authorization ]]{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Authorization process|Authorization process]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Participants and Marshals - Resources, injuries, problems==&lt;br /&gt;
#&amp;lt;li value=21&amp;gt;[[{{NAMESPACE}}:Accessibility|Accessibility]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Safety resources|Safety resources]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Injury procedures | Injury procedures]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Managing misconduct|Managing misconduct]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Marshals - I want to marshal==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;25&amp;quot;&amp;gt;{{Kingdom}}[[{{NAMESPACE}}:Marshalate - Overview|Marshalate - Overview]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Marshalate - Responsibilities and chain of command|Marshalate - Responsibilities and chain of command]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Kingdom marshalate|Kingdom marshalate]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Inspecting equipment|Inspecting equipment]]&lt;br /&gt;
#[[{{NAMESPACE}}:Marshaling on the field|Marshaling on the field]]&lt;br /&gt;
&lt;br /&gt;
==Administration - I want to run the thing==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;30&amp;quot;&amp;gt;[[{{NAMESPACE}}:Inter-kingdom events|Inter-kingdom events]]&lt;br /&gt;
#{{Kingdom}}[[{{NAMESPACE}}:Reporting requirements|Reporting requirements]]{{/Kingdom}}&lt;br /&gt;
#[[{{NAMESPACE}}:Experimentation|Experimentation ]]&lt;br /&gt;
#[[{{NAMESPACE}}:Handbook updates|Handbook updates]]{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;34&amp;quot;&amp;gt;[[{{NAMESPACE}}:Glossary | Glossary]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[{{NAMESPACE}}:Change log |Change log]]&lt;br /&gt;
[[Category:{{NAMESPACE}} - Rattan - Handbook|contents]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Change_log&amp;diff=3992</id>
		<title>Atlantia--Armored Combat:Change log</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Change_log&amp;diff=3992"/>
		<updated>2026-08-05T09:19:59Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|35|Change log}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*[[Armored_Combat:Change log - 18 November 2025|Changes to Society rules - Approved 18 November 2025]]&lt;br /&gt;
*[[Armored_Combat:Change log - 23 June 2025|Changes to Society rules - Approved 23 June 2025]]&lt;br /&gt;
=={{Kingdom}}Changes to our kingdom rules{{/Kingdom}}==&lt;br /&gt;
Atlania has not made changes to its rules beyond those in the Society rules linked above.&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Change_log&amp;diff=3991</id>
		<title>Atlantia--Armored Combat:Change log</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Change_log&amp;diff=3991"/>
		<updated>2026-08-05T09:19:26Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|35|Change log}}&amp;lt;/noinclude&amp;gt; *Changes to Society rules - Approved 18 November 2025 *Changes to Society rules - Approved 23 June 2025 =={{Kingdom}}Changes to our kingdom rules{{/Kingdom}}== Atlania has not made changes to its rules beyond those from the Society rules changes above.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|35|Change log}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
*[[Armored_Combat:Change log - 18 November 2025|Changes to Society rules - Approved 18 November 2025]]&lt;br /&gt;
*[[Armored_Combat:Change log - 23 June 2025|Changes to Society rules - Approved 23 June 2025]]&lt;br /&gt;
=={{Kingdom}}Changes to our kingdom rules{{/Kingdom}}==&lt;br /&gt;
Atlania has not made changes to its rules beyond those from the Society rules changes above.&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Glossary&amp;diff=3990</id>
		<title>Atlantia--Armored Combat:Glossary</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Glossary&amp;diff=3990"/>
		<updated>2026-08-05T09:18:11Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|34|Glossary}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;The definitions that follow apply throughout the Handbook, unless specifically stated otherwise. They are intended to clarify usage and establish a frame of reference for the various materials used in SCA combat.&lt;br /&gt;
{{Armored Combat:Glossary - Armor materials}}&lt;br /&gt;
{{Armored Combat:Glossary - Weapon}}&lt;br /&gt;
{{Armored Combat:Glossary - Other definitions}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook_updates&amp;diff=3989</id>
		<title>Atlantia--Armored Combat:Handbook updates</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Handbook_updates&amp;diff=3989"/>
		<updated>2026-08-05T09:15:34Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|33|Handbook updates}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Handbook updates - Overview}}&lt;br /&gt;
{{IncludeGlobal|Handbook updates - SCA Inc. (United States) process}}&lt;br /&gt;
{{IncludeGlobal|Handbook updates - Affiliate / Country-specific provisions and process}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}==Kingdom-specific process=={{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Experimentation&amp;diff=3988</id>
		<title>Atlantia--Armored Combat:Experimentation</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Experimentation&amp;diff=3988"/>
		<updated>2026-08-05T09:15:02Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|32|Experimentation}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Experimentation}}&lt;br /&gt;
&amp;lt;!--Kingdoms are not expected to add any content to this page--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Reporting_requirements&amp;diff=3987</id>
		<title>Atlantia--Armored Combat:Reporting requirements</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Reporting_requirements&amp;diff=3987"/>
		<updated>2026-08-05T09:14:39Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|31|Reporting requirements}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Reporting requirements - Injuries incidents and adverse events}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Reporting requirements - Event reporting}}&lt;br /&gt;
==={{Kingdom}}Atlantia&#039;s event reporting requirements{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}An event report must be filed by the marshal-in-charge of the event within seven days of each event (except where required to file a special report earlier due to problem resolution or injury) and must include the information noted below. Event reports must be filed via the system designated by the Kingdom Earl Marshal and must include any necessary supporting documentation. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The name of the marshal-in-charge of the event or other marshal submitting the report and the Minister of Lists.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The name of all marshals and marshals-in-training and the capacity in which they served. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A list of all authorization attempts, including weapon form and result. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A description of martial activities for the day, including disciplines represented and scenarios enacted, with an evaluation of the activities for success and safety. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A description of any injuries requiring professional medical services. This is in addition to the requirement to notify the Kingdom Earl Marshal within 24 hours. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A description of problems arising from martial activities, including the names of offending participants, the nature of the offense, and the resolution. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Any intervention by higher-ranking marshals. {{/Kingdom}}&lt;br /&gt;
==={{Kingdom}}Incident reports===&lt;br /&gt;
#{{Kingdom}}Anyone may file an incident report for any problem that they perceive in the execution of combat activities. Examples include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}reports by participants about marshals at an event{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}reports about participants by participants at an event{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}reports by marshals about participants at official activities (specifically including practices announced in the branch newsletter){{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}and reports by marshals (other than the marshal-in-charge of the event) concerning problems with other marshals.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The following guidelines govern incident reports: {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Incident reports must be filed within 7 days of the incident. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Incident reports must include the name of the filing individual. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The name of the offending individuals (if appropriate). {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The names of witnesses (if any). {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The specific description of the problem, preferably with a reference to Policy or Law to demonstrate the offense.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal will evaluate the incident report for action and act upon any reports that have merit. {{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}} Report deadlines {{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}Marshals who do not submit necessary reports promptly may be suspended for not less than 90 days, during which time they may not perform any of the duties of a warranted marshal. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Following a second offense, the marshal&#039;s warrant will be terminated for a minimum of one year or for any other duration deemed appropriate by the Kingdom Earl Marshal. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Failure to report may negate any sanctions or authorizations at the event covered by the report at the discretion of the Kingdom Earl Marshal. {{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Reporting requirements - Officer reporting}}&lt;br /&gt;
==={{Kingdom}}Fighter practice waivers{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}In Atlantia, we also require the local Knight&#039;s Marshal or seneschal to file fighter practice waivers. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Knight&#039;s Marshal of the hosting branch must collect any waiver signed during official local fighter practices monthly from the marshals-in-charge of fighter practices. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}All fighter practice waivers and a fighter practice waiver report form will be submitted by the Knight&#039;s Marshal of the hosting branch to the Kingdom Waiver Secretary every quarter, by the following schedule. Quarterly fighter practice materials are due:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}April 15 (for fighter practices held between January 1 – March 31){{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}July 15 (April 1 – June 30){{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}October 15 (July 1 – September 30){{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}and January 15 (October 1 – December 31). {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}If no fighter practice waivers have been collected at official local fighter practices, a fighter practice waiver report indicating this will be submitted by the Knight&#039;s Marshal of the branch on the above schedule. An electronic fighter practice waiver report may be accepted at the discretion of the Kingdom Waiver secretary if no waivers have been collected. {{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Inter-kingdom_events&amp;diff=3986</id>
		<title>Atlantia--Armored Combat:Inter-kingdom events</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Inter-kingdom_events&amp;diff=3986"/>
		<updated>2026-08-05T09:14:10Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|30|Inter-kingdom events}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Inter-kingdom events - Overview}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Inter-kingdom events - Before the event}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Inter-kingdom events - At the event}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Inter-kingdom events - Marshal-in-charge of a war}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section here{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshaling_on_the_field&amp;diff=3985</id>
		<title>Atlantia--Armored Combat:Marshaling on the field</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshaling_on_the_field&amp;diff=3985"/>
		<updated>2026-08-05T09:13:46Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|29|Marshaling on the field}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Marshaling on the field - Guidelines for marshaling on the field}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Marshaling on the field - Preparing to marshal combat activities}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Marshaling on the field - Marshaling single combat}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Marshaling on the field - Marshaling melees and battles}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Inspecting_equipment&amp;diff=3984</id>
		<title>Atlantia--Armored Combat:Inspecting equipment</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Inspecting_equipment&amp;diff=3984"/>
		<updated>2026-08-05T09:13:15Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|28|Inspecting equipment}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Inspecting equipment - General information}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Inspecting equipment - Inspection requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Inspecting equipment - Sample armor inspection}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Inspecting equipment - Sample handheld weapon inspection}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Inspecting equipment - Sample combat archery inspection}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_marshalate&amp;diff=3983</id>
		<title>Atlantia--Armored Combat:Kingdom marshalate</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_marshalate&amp;diff=3983"/>
		<updated>2026-08-05T09:12:45Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|27|Kingdom marshalate}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Kingdom marshalate - General}}&lt;br /&gt;
#{{Kingdom}}In addition, Atlantia has the following marshal types, requirements, and responsibilities: {{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
=={{Kingdom}}Atlantia&#039;s marshalate structure{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}There are 3 basic levels of marshal:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&#039;&#039;&#039;Kingdom Level&#039;&#039;&#039;: the Kingdom Earl Marshal and all Deputy Earl Marshals{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&#039;&#039;&#039;Branch Level&#039;&#039;&#039;: a local branch&#039;s Knight&#039;s Marshal and Deputy Knight&#039;s Marshal{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&#039;&#039;&#039;Training Level&#039;&#039;&#039;: Marshals-in-training.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}There is a Deputy Earl Marshal for each approved martial discipline and to support training. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Deputy Earl Marshals report directly to the Kingdom Earl Marshal and to a Deputy Society Marshal (if one exists in that role). {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Deputy Earl Marshals have no direct reports except for any deputies that they may create to aid them.  {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Deputy Earl Marshals oversee all aspects of their discipline, recommend rules changes to the Kingdom Earl Marshal, and work with the Deputy Earl Marshal for Training to create and maintain appropriate training materials.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Branch Level marshals report directly to the Kingdom Earl Marshal for the purposes of submitting event reports and reporting problems.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}They should seek advice on the design of scenarios from the Deputy Earl Marshal of their discipline as needed and recommend rules and training changes to them as well.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}There are three basic roles that marshals may play at an event:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshal-in-charge of the event{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}The marshal-in-charge of the event is the marshal who is listed on the event registration form filed by the Event Steward with the Kingdom Chronicler. {{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}If the marshal listed on the event registration form is unable to fulfill this commitment, the Event Steward must identify a new marshal-in-charge of the event and update the event registration form accordingly.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshal-in-charge of an activity{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}Each martial activity conducted at an event must have a marshal-in-charge of the activity.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A regular marshal without a supervisory role.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
=={{Kingdom}}Atlantia&#039;s types of marshals and additional responsibilities{{/Kingdom}}==&lt;br /&gt;
==={{Kingdom}}Kingdom Earl Marshal{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}} The Kingdom Earl Marshal is responsible for the formulation, publication, and distribution of the rules of all martial activities and policies for Atlantia. The Kingdom Earl Marshal may delegate to one or more deputies for this purpose, but the ultimate responsibility lies with the Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal reviews sanctions imposed by the marshal-in-charge of an event. The participants must be notified in writing by electronic mail within five (5) business days of receiving of the report, or appeal, whichever arrived first. The participants must be informed of the status of the investigation - closed and upheld, closed and overturned, or pending further investigation, with an explanation of the reason for delaying a decision. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal appoints all Atlantian marshals and may designate Deputy Marshals to appoint Marshals in their disciplines as well.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal appoints Deputies for each martial discipline and any other deputies as required. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal must appoint an Emergency Deputy to handle proper transition of the Kingdom Earl Marshal office if the Kingdom Earl Marshal is no longer able to serve.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal will determine and publish the rules and regulations for experimental weapons and other experimental rules. (Experiments must be approved by the Society Marshal).{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal is the final Kingdom-level arbiter for interpretation of all conventions, policies, or appeals for all martial disciplines.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal will impose sanctions upon those branches failing to comply with martial practice waiver submissions policies, as appropriate, and will investigate repeated branch sanctions for noncompliance with martial practice waiver submissions policies, in collaboration with the Kingdom Seneschal.  {{/Kingdom}}&lt;br /&gt;
==={{Kingdom}}Deputy Earl Marshal for a Discipline{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}The Deputy Earl Marshals assist the Kingdom Earl Marshal in creating and maintaining the conventions of their disciplines, including:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Equipment standards {{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Authorization standards {{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Rules of engagement {{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Scoring/Acknowledgement conventions {{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Safety rules {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Conventions produced by a Deputy Earl Marshal must be approved by the Kingdom Earl Marshal and published according to policy and/or law before taking effect.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} In the absence of the Kingdom Earl Marshal at an event, the Deputy Earl Marshals are the final authority on the interpretation of conventions in their specific disciplines. A Deputy Earl Marshal may overrule the marshal-in-charge of an event, only if they are not participating in the activity at the time of the dispute.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Deputy Earl Marshal may appoint assistants or deputies, but they have no official standing within these policies.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}}Deputy Earl Marshal for Training{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}The Deputy Earl Marshal for Training will establish a training program that will maintain quality marshal&#039;s activities. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Deputy Earl Marshal for Training shall be responsible for:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Creating and maintaining instructional material{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Planning and staffing the track of marshalling classes at each session of the University of Atlantia{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Working with the other Deputy Earl Marshals to be sure that the available curricula address the specific needs of that discipline{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Working with the other Deputy Earl Marshals to train senior marshals in the prepared materials to enable them to serve as instructors.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Deputy Earl Marshal for Training may designate deputies to carry out the training program across the Kingdom. These deputies will be issued Instructor Marshal warrants.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Only individuals holding Instructor Marshal warrants and Deputy Earl Marshals may provide training.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}}Knight&#039;s Marshal{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}Any branch that wishes to conduct any martial activity at an event must have a marshal who will assume responsibility for the event, the marshal-in-charge of the event. If the Knight&#039;s Marshal is unable to serve as marshal-in-charge for the event/activity, a warranted marshal must be recruited to serve as marshal-in-charge.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Each branch will have at most one Knight&#039;s Marshal.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals must ensure that practices are conducted in accordance with SCA corporate and Atlantian Kingdom policies.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals must ensure that the branch has a marshal present at such practices for all of the disciplines being practiced.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals may represent any or all disciplines in which they hold warrants.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals should encourage the other marshals in their branch to accumulate loaner equipment and do so themselves.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals should encourage the marshals of each discipline in the branch to become cross-trained in other disciplines and do so themselves.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals are expected to arrange training for novice fighters at the practices for which they are responsible.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Knight&#039;s Marshals must ensure that there is a marshal-in-charge for each local event that includes any martial related activity. In this process, the Knight&#039;s Marshal must work with the branch&#039;s seneschal and the event&#039;s Event Steward to select a mutually acceptable marshal-in-charge. The Knight&#039;s Marshal need not be the marshal-in-charge.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal issues warrants to individuals to serve as Knights Marshal in consultation with the local branch&#039;s seneschal.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Knight&#039;s Marshal warrant shall be valid for a period of two years and may be renewed upon mutual agreement of the Knight&#039;s Marshal, the local branch&#039;s seneschal, and the Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}}Deputy Knight&#039;s Marshals{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}Marshals who have completed the specific training and testing program for a given discipline and who are approved by the Kingdom Earl Marshal or relevant Deputy Earl Marshal may become warranted marshals in that discipline.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Warranted marshals with no other role will be assigned as a Deputy Knight&#039;s Marshals of their local branch.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Local branches may have any number of Deputy Knight&#039;s Marshals.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}}Marshals-in-training{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}Marshals-in-training are not warranted marshals and so may not serve as a marshal in any capacity.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
==={{Kingdom}}Marshal-in-charge of an event{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}The marshal-in-charge of the event is the marshal who is listed on the event registration form filed by the Event Steward with the Kingdom Chronicler. If the marshal listed on the event registration form is unable to fulfill this commitment, the Event Steward must identify a new marshal-in-charge of an event and update the event registration form accordingly.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals who fail to properly handle their marshal-in-charge commitments may be subject to discipline as directed by the Kingdom Earl Marshal, including loss of warrants.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals assisting at an event must have:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}A staff, tabard, or garment that readily identifies the bearer or wearer as a marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Protective eyewear that meets ANSI Z87 basic impact standards, if missile weapon combat is involved{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}A physical or electronic copy of the [https://atlantia.sca.org/wp-content/uploads/2026/02/Kingdom-of-Atlantia-Policy-2-2-26.pdf Atlantian Earl Marshal Policy]{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}A physical or electronic copy of this handbook{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}A physical or electronic copy of the discipline-specific rules related to activities being supervised by the marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Pen and paper{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}A whistle if large melees are involved{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The marshal-in-charge of the event (and discipline marshals-in-charge) may not participate in any martial activities at the event outside of their official roles.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
=={{Kingdom}}Atlantia&#039;s marshal authorization process{{/Kingdom}}==&lt;br /&gt;
==={{Kingdom}}Marshals-in-training{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}Marshals-in-training are not warranted marshals and so, may not serve as a marshal in any capacity.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals-in-training must meet the Society and Kingdom requirements for all marshals.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Individuals wishing to join the marshal-in-training program must send a written request to the relevant Deputy Earl Marshal and register in the marshal warrant database (available by link from the Atlantia website).{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals-in-training must attend formal instruction in their disciplines (101 classes) as well as the Field 201 class.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshals-in-training must arrange with a mentor to guide them through the training program. This mentor must be a warranted marshal and must be listed on the marshal-in-training form.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The marshal-in-training program consists of the following:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshals-in-training must assist in marshaling at least three different events.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshals-in-training must get the prior approval of the marshal-in-charge of the event at which they wish to apprentice.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}At these events they will assist in all marshal functions within their discipline.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}At least two of these events must be outside their local branches.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}At least one of these events must be in a different region of the kingdom.{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}NW Region – Black Diamond, Highland Forde, Isenfir, Stierbach{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}NE Region – Bright Hills, Caer Mear, Dun Carraig, Lochmere, Marinus, Ponte Alto, Roxbury Mill, Spiaggia Levantina, Storvik, Tir-y-don{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}SW Region – Border Vale Keep, Hawkwood, Nottinghill Coill, Sacred Stone{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}SE Region – Hidden Mountain, Ravens Cove, Seareach, Ursus Bay, Windmasters Hill{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}War of the Wings and the major &amp;quot;foreign wars&amp;quot; (Pennsic and Gulf Wars) are considered &amp;quot;other region&amp;quot; for everyone.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}At least one of these events must have significant melee combat if melee combat is a component of the discipline.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}A warranted marshal must supervise all of the marshal-in-training&#039;s activities.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}At the end of the combat activities, the marshal-in-training must get written feedback from the marshal-in-charge or discipline marshal-in-charge. This must be recorded on the marshal-in-training form.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}After completing the required events, the marshal-in-training shall send the completed form to the relevant discipline Deputy Earl Marshal, who will discuss the candidate&#039;s fitness for a warrant with the marshal-in-training&#039;s mentor and marshals-in-charge under whom the marshal-in-training has served.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}The Deputy Earl Marshals may, at their sole discretion, issue a warrant, require additional marshal-in-training events prior to re-evaluation of the marshal-in-training, or terminate the marshal-in-training process and decline to issue a warrant.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Completion of the marshal-in-training program makes the apprentice eligible for a warrant, or warrant-eligible.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Warrant-eligible marshals-in-training may be warranted as a Knight&#039;s Marshal or Deputy Knight&#039;s Marshal.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
=={{Kingdom}}Atlantia&#039;s warrants{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals must be warranted in the discipline they are officiating. The exception to this criteria would be a major inter-kingdom event held within the borders of Atlantia (e.g., War of the Wings) in which non-Atlantian marshals may assist under the direction of Atlantian marshals.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Prospective marshals must undergo an apprenticeship in a specific discipline in order to supervise that discipline. In rare instances, this requirement may be waived or modified at the Kingdom Earl Marshal&#039;s or relevant discipline Deputy Earl Marshal&#039;s discretion. The Kingdom Earl Marshal encourages all marshals to cross-train in as many disciplines as possible.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}A marshal may not be warranted in disciplines in which they are not authorized to participate. This requirement may be waived at the Kingdom Earl Marshal&#039;s or Deputy Earl Marshal for the discipline&#039;s discretion.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal will maintain a roster of current warrants.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Warrants as Knight&#039;s Marshal are valid for 2 years from the date of issue, unless the warrant is suspended or removed by the Kingdom Earl Marshal, or another warrant is issued for that position.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Deputy Knight&#039;s Marshal warrants expire upon resignation by the marshal, termination by the Kingdom Earl Marshal, or expiration of SCA membership.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Marshal warrants are also terminated upon failure to meet the continuing education requirements. Terminated warrants may be reinstated by the discipline Deputy Earl Marshal or the Kingdom Earl Marshal when the issue that caused the revocation of warrant is resolved. It is possible for a marshal to have a warrant terminated in one activity and active in another.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Kingdom Deputy Earl Marshals serve at the pleasure of the Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal must annually audit the marshal roster, and individuals no longer meeting the required attributes of a marshal will have their warrants terminated.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The Kingdom Earl Marshal must submit the roster of marshals to the Crown once per reign. This will usually happen at Curia Regis, or at Coronation on request of the incoming Crown.{{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshalate_-_Responsibilities_and_chain_of_command&amp;diff=3982</id>
		<title>Atlantia--Armored Combat:Marshalate - Responsibilities and chain of command</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshalate_-_Responsibilities_and_chain_of_command&amp;diff=3982"/>
		<updated>2026-08-05T09:12:18Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|26|Marshalate - Responsibilities and chain of command}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate - Responsibilities and chain of command - Chain of command}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate - Responsibilities and chain of command - Definitions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom additions to this section here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate - Responsibilities and chain of command - Personnel}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom additions to this section here{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshalate_-_Overview&amp;diff=3981</id>
		<title>Atlantia--Armored Combat:Marshalate - Overview</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Marshalate_-_Overview&amp;diff=3981"/>
		<updated>2026-08-05T09:11:52Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|25|Marshalate - Overview}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate_-_Overview - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate_-_Overview - Warranted marshals}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Marshalate - Overview - Marshal authorization requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section should go in the Kingdom marshalate chapter.{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Marshalate - Overview - Expiry and renewal}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
=={{Kingdom}} Atlantia&#039;s additional marshal requirements {{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}All marshals must be members of the SCA.&lt;br /&gt;
#{{Kingdom}} All marshals must attend continuing education in their discipline once every three years. This could be their discipline meeting at Unevent or any marshal’s discipline training approved by the Kingdom Earl Marshal or the appropriate discipline deputy (e.g., Armored 101). {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} All marshals must attend a Field Marshal 201 class once every 2 years.{{/Kingdom}} &lt;br /&gt;
#{{Kingdom}} Marshals must provide their names, addresses, phone numbers, email (if any), local branch names, membership numbers, and membership expiration to the Kingdom Earl Marshal in a manner determined by the Kingdom Earl Marshal to facilitate record-keeping. The Kingdom Earl Marshal shall be notified when this information changes. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} Marshals must complete the appropriate training program as set forth by the Kingdom Earl Marshal and discipline deputies. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} If any officer with the authority (such as the event Event Steward, local, regional, or Kingdom Seneschal) removes an event&#039;s authorization to continue, all warranted marshals must leave the site. {{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3980</id>
		<title>Atlantia--Armored Combat:Managing misconduct</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3980"/>
		<updated>2026-08-05T09:11:07Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|24|Managing misconduct}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=={{Kingdom}}Dishonorable behavior{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshaled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner contrary to that spirit. It is the marshal’s responsibility to bring any such behavior to the participant’s attention in such a fashion to indicate the above message.&lt;br /&gt;
#{{Kingdom}}Repeated behavior of unsportsmanlike nature will result in sanction at the marshal&#039;s discretion.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Such unacceptable behaviors include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Abusing or arguing with marshals, Ministers of the Lists, event staff, or attendees{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Name calling/taunting of other participants{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Pushing or other physical contact outside of a combat activity{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Excessive swearing{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Spitting at another participant or a marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Purposefully delaying the activity by any method{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Throwing equipment in a fashion that indicates anger or loss of control{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Any other behavior the marshal finds inappropriate on the field{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Note that these behaviors also may violate SCA anti-bullying policy and would be addressed outside of the marshallate. Marshals who observe behaviors that they believe violate the SCA anti-bullying policy are required to report the incident immediately to the activity Event Steward and to include a detailed description of the incident in the event report.{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Concepts}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Sanctions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - When there is an incident}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==={{Kingdom}}In Atlantia{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}If participants have grievances regarding the conduct of an activity or of marshals or individuals involved in an activity, resolution will be conducted immediately after the activity by the marshal-in-charge of that activity. The marshal-in-charge of the activity&#039;s decision can be appealed to the marshal-in-charge of the event by the aggrieved individual.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Participants must give truthful information in cases where reports must be made. Falsification of information may result in sanctions as determined by the marshal-in-charge of the event and Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Roles and responsibilities for incidents}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Marshals review}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3979</id>
		<title>Atlantia--Armored Combat:Managing misconduct</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3979"/>
		<updated>2026-08-05T09:10:36Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|24|Managing misconduct}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Comment}}Published 5 August 2026. Updates to kingdom text will need to be highlighted with the {{Edit}}&amp;lt;nowiki&amp;gt;{{Edit}}&amp;lt;/nowiki&amp;gt; highlighting&amp;lt;nowiki&amp;gt;{{/Edit}}&amp;lt;/nowiki&amp;gt;{{/Edit}}{{/Comment}}&lt;br /&gt;
=={{Kingdom}}Dishonorable behavior{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshaled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner contrary to that spirit. It is the marshal’s responsibility to bring any such behavior to the participant’s attention in such a fashion to indicate the above message.&lt;br /&gt;
#{{Kingdom}}Repeated behavior of unsportsmanlike nature will result in sanction at the marshal&#039;s discretion.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Such unacceptable behaviors include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Abusing or arguing with marshals, Ministers of the Lists, event staff, or attendees{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Name calling/taunting of other participants{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Pushing or other physical contact outside of a combat activity{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Excessive swearing{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Spitting at another participant or a marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Purposefully delaying the activity by any method{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Throwing equipment in a fashion that indicates anger or loss of control{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Any other behavior the marshal finds inappropriate on the field{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Note that these behaviors also may violate SCA anti-bullying policy and would be addressed outside of the marshallate. Marshals who observe behaviors that they believe violate the SCA anti-bullying policy are required to report the incident immediately to the activity Event Steward and to include a detailed description of the incident in the event report.{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Concepts}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Sanctions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - When there is an incident}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==={{Kingdom}}In Atlantia{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}If participants have grievances regarding the conduct of an activity or of marshals or individuals involved in an activity, resolution will be conducted immediately after the activity by the marshal-in-charge of that activity. The marshal-in-charge of the activity&#039;s decision can be appealed to the marshal-in-charge of the event by the aggrieved individual.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Participants must give truthful information in cases where reports must be made. Falsification of information may result in sanctions as determined by the marshal-in-charge of the event and Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Roles and responsibilities for incidents}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Marshals review}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3978</id>
		<title>Atlantia--Armored Combat:Managing misconduct</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Managing_misconduct&amp;diff=3978"/>
		<updated>2026-08-05T09:10:17Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|24|Managing misconduct}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=={{Kingdom}}Dishonorable behavior{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshaled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner contrary to that spirit. It is the marshal’s responsibility to bring any such behavior to the participant’s attention in such a fashion to indicate the above message.&lt;br /&gt;
#Repeated behavior of unsportsmanlike nature will result in sanction at the marshal&#039;s discretion.&lt;br /&gt;
#Such unacceptable behaviors include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Abusing or arguing with marshals, Ministers of the Lists, event staff, or attendees{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Name calling/taunting of other participants{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Pushing or other physical contact outs&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|24|Managing misconduct}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Comment}}Published 5 August 2026. Updates to kingdom text will need to be highlighted with the {{Edit}}&amp;lt;nowiki&amp;gt;{{Edit}}&amp;lt;/nowiki&amp;gt; highlighting&amp;lt;nowiki&amp;gt;{{/Edit}}&amp;lt;/nowiki&amp;gt;{{/Edit}}{{/Comment}}&lt;br /&gt;
=={{Kingdom}}Dishonorable behavior{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshaled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner contrary to that spirit. It is the marshal’s responsibility to bring any such behavior to the participant’s attention in such a fashion to indicate the above message.&lt;br /&gt;
#{{Kingdom}}Repeated behavior of unsportsmanlike nature will result in sanction at the marshal&#039;s discretion.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Such unacceptable behaviors include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Abusing or arguing with marshals, Ministers of the Lists, event staff, or attendees{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Name calling/taunting of other participants{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Pushing or other physical contact outside of a combat activity{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Excessive swearing{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Spitting at another participant or a marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Purposefully delaying the activity by any method{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Throwing equipment in a fashion that indicates anger or loss of control{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Any other behavior the marshal finds inappropriate on the field{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Note that these behaviors also may violate SCA anti-bullying policy and would be addressed outside of the marshallate. Marshals who observe behaviors that they believe violate the SCA anti-bullying policy are required to report the incident immediately to the activity Event Steward and to include a detailed description of the incident in the event report.{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Concepts}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Sanctions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - When there is an incident}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==={{Kingdom}}In Atlantia{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}If participants have grievances regarding the conduct of an activity or of marshals or individuals involved in an activity, resolution will be conducted immediately after the activity by the marshal-in-charge of that activity. The marshal-in-charge of the activity&#039;s decision can be appealed to the marshal-in-charge of the event by the aggrieved individual.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Participants must give truthful information in cases where reports must be made. Falsification of information may result in sanctions as determined by the marshal-in-charge of the event and Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Roles and responsibilities for incidents}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Marshals review}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
ide of a combat activity{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Excessive swearing{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Spitting at another participant or a marshal{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Purposefully delaying the activity by any method{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Throwing equipment in a fashion that indicates anger or loss of control{{/Kingdom}}&lt;br /&gt;
#*{{Kingdom}}Any other behavior the marshal finds inappropriate on the field{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Note that these behaviors also may violate SCA anti-bullying policy and would be addressed outside of the marshallate. Marshals who observe behaviors that they believe violate the SCA anti-bullying policy are required to report the incident immediately to the activity Event Steward and to include a detailed description of the incident in the event report.{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Concepts}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Sanctions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - When there is an incident}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==={{Kingdom}}In Atlantia{{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}}If participants have grievances regarding the conduct of an activity or of marshals or individuals involved in an activity, resolution will be conducted immediately after the activity by the marshal-in-charge of that activity. The marshal-in-charge of the activity&#039;s decision can be appealed to the marshal-in-charge of the event by the aggrieved individual.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Participants must give truthful information in cases where reports must be made. Falsification of information may result in sanctions as determined by the marshal-in-charge of the event and Kingdom Earl Marshal.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Roles and responsibilities for incidents}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{IncludeGlobal|Managing misconduct - Marshals review}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Injury_procedures&amp;diff=3977</id>
		<title>Atlantia--Armored Combat:Injury procedures</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Injury_procedures&amp;diff=3977"/>
		<updated>2026-08-05T09:07:27Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|23|Injury procedures}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Injury procedures - General}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions to this section here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Injury procedures - On the field}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions to this section here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Injury procedures - Treatment}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions to this section here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Injury procedures - Return to the field}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions to this section here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Injury procedures - Reporting}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions to this section here--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Safety_resources&amp;diff=3976</id>
		<title>Atlantia--Armored Combat:Safety resources</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Safety_resources&amp;diff=3976"/>
		<updated>2026-08-05T09:07:00Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|22|Safety resources}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Safety resources - Concussion recognition resources}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Safety resources - Heat guidelines}}&lt;br /&gt;
==={{Kingdom}}Atlantia&#039;s extreme heat guidance for marshals{{/Kingdom}}===&lt;br /&gt;
{{Kingdom}}Atlantia provides guidance for marshals for extreme heat at https://marshal.atlantia.sca.org/documents/heat-guidance/for-marshals.pdf {{/Kingdom}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Safety resources - Low temperature guidelines}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Safety resources - Air quality guidelines}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Accessibility&amp;diff=3975</id>
		<title>Atlantia--Armored Combat:Accessibility</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Accessibility&amp;diff=3975"/>
		<updated>2026-08-05T09:06:29Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|21|Accessibility}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Accessibility - General}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Accessibility - Accommodation examples}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions here--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Accessibility - Other best practices}}&lt;br /&gt;
&amp;lt;!--Add your kingdom additions here--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization_process&amp;diff=3974</id>
		<title>Atlantia--Armored Combat:Authorization process</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization_process&amp;diff=3974"/>
		<updated>2026-08-05T09:05:55Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|20|Authorization process}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==General==&lt;br /&gt;
#{{Kingdom}}Authorization ensures that all fighters can conduct themselves safely and courteously in combat.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The authorization process helps ensure that all fighters taking the field are conducting themselves according to a common standard. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}This process also establishes the minimal level of proficiency necessary to ensure that they do not present a threat to themselves or anyone else on the field. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Visitors to Atlantia may participate in Atlantian events if they review the Atlantian rules with an Atlantian marshal before they compete.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Fighters with valid authorization from another kingdom who move into Atlantia may trade in for an Atlantian authorization card. See the Minister of Lists policies for the procedure. {{/Kingdom}}&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Requirements}}&lt;br /&gt;
#{{Kingdom}}Be at least 16 years old. Combatants less than 18 years of age have additional authorization requirements described in the minor authorization procedures. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Thorough familiarity with all weapon and armor standards, conventions of combat, and other rules concerning combat-related activities in Atlantia.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}All armored combat authorizations will be held at an SCA event or a pre-approved practice.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshals wishing to conduct authorizations at an practice must obtain prior permission to do so from the Deputy Earl Marshal for Armored Combat or the Kingdom Earl Marshal, and coordinate Minister of Lists support to ensure all reporting standards, both for marshals-in-charge and for Ministers of Lists, are adhered to. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Authorizations can be held at any time during an event or practice, subject to the above limitations. When combatants are authorized during an event, they may participate in subsequent activities as their new authorization allows. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}At least one of the marshals must live in a different local branch from the candidate. If the candidate lives in a barony, at least one of the marshals must live outside that barony.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}At least one marshal must be authorized in the applicable weapons form. {{/Kingdom}}&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Documentation}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section - such as a link to your forms{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Theory test}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Armor and weapons check}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Practical test}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Authorization process example - Authorization procedures - Passing the test}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
=={{Kingdom}}Authorization of minors{{/Kingdom}}==&lt;br /&gt;
{{Kingdom}}Anyone 16 or 17 years old must follow the following procedure to become an authorized fighter in Atlantia outside of Youth Combat. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The candidate must either have a minor waiver on file at SCA Corporate Headquarters (blue membership card) or complete an SCA ‘Minor’s Consent to Participate and Hold Harmless Agreement (General Waiver for Minors). {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}For a minor to fight or even practice, a parent or legal guardian must be present, or someone holding a notarized Medical Authorization for Minors granting them authority to approve medical treatment must be present. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}During early training, those who are running the practice must make a careful determination as to the minor’s physical and emotional maturity. The variations among minors are considerable. At this age, many are unready, either physically or emotionally, for SCA combat. The marshals must be conservative in this respect. If there is any question, remember that the minors who are emotionally ready will not react inappropriately to being told to wait a year. In the case of any uncertainty, the marshals must take the most conservative course and not conduct the authorization. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The local marshal will arrange for at least one of the parents or legal guardians to observe the fighting practice. Every attempt should be made to ensure that the parent or legal guardian leaves familiar with SCA fighting. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The minor must attend at least one fighting event before the event at which the minor attempts to authorize. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The parents or legal guardians must attend an event before authorization. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}A standard authorization will be conducted with at least one officiating marshal, the Kingdom Earl Marshal, the Kingdom Earl Marshal&#039;s Emergency Deputy, or appropriate Deputy Earl Marshal. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}All of the paperwork involved in the minor’s authorization must be reviewed by the Kingdom Earl Marshal or designated deputy before being processed by the Minister of Lists. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}The front half of the helms and masks of minors who participate in combat activities, either as armored, rapier, or equestrian combatants, combat archers, or siege engineers, must be marked with three green dots, no less than 1 inch in diameter, arranged in a triangular formation forming a trefoil. {{/Kingdom}}&lt;br /&gt;
{{Armored Combat:Authorization process example - Re-authorization procedure}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization&amp;diff=3973</id>
		<title>Atlantia--Armored Combat:Authorization</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Authorization&amp;diff=3973"/>
		<updated>2026-08-05T09:05:19Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|19|Authorization}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization - General}}&lt;br /&gt;
#&amp;lt;li value=8&amp;gt;{{Kingdom}}In Atlantia, we require seperate authorizations for each weapons form listed in [[Atlantia--Armored_Combat:Overview_of_armored_combat#Authorization_categories|Overview of armored combat]].{{/Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Out-of-kingdom_authorizations}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Authorizing_minors}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Authorization_process_requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Proof_of_valid_authorization}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Authorization_-_Expiry_and_renewal}}&lt;br /&gt;
#&amp;lt;li value=5&amp;gt;{{Kingdom}}In Atlantia:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&#039;&#039;&#039;Renewal&#039;&#039;&#039;{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When a martial participant of any discipline that requires authorizations is approaching their expiration date, they need to coordinate with a marshal of each discipline they are authorized in to demonstrate that they are still safe, and to affirm that they are familiar with the current rule set. This means someone with authorizations across multiple disciplines will need as many marshals as the disciplines they are authorized in (Armored, Rapier, Combat Archery, Siege, Rebated Steel, Equestrian).{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When this is done, the marshal will then coordinate with a Minister of Lists to renew the appropriate discipline forms.{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}Renewal is available as an option up to one year after an authorization has expired.{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}Renewal consists of demonstrating competence in the form by being observed on the field (fighting), and showing knowledge of recent rules (Q&amp;amp;A).{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}&#039;&#039;&#039;Re-authorization&#039;&#039;&#039;{{/Kingdom}}&lt;br /&gt;
###{{Kingdom}}When a martial participant has failed to renew, and has waited more than one year beyond their expiration date, they will need to complete the entire authorization process for all forms.{{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Mundane_restrictions&amp;diff=3972</id>
		<title>Atlantia--Armored Combat:Mundane restrictions</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Mundane_restrictions&amp;diff=3972"/>
		<updated>2026-08-05T09:04:54Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfoNoTOC|{{NAMESPACE}} - Rattan - Handbook|18|Mundane restrictions}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;Information about relevant mundane restrictions that apply to SCA weapons, armor or martial activities within our kingdom.&lt;br /&gt;
==General==&lt;br /&gt;
#The marshal-in-charge of the event should work with the local seneschal and check with event venues and determine whether there are any restrictions on the activities and weapons forms being used. i.e No combat archery/siege.&lt;br /&gt;
#If there are any known restrictions (such as site rules or local ordinances), ensure that all marshals in your area are aware of them.&lt;br /&gt;
#Ensure known restrictions are published in the event&#039;s notices.&lt;br /&gt;
&amp;lt;!--If there are restrictions that affect a large portion of your kingdom, consider including that information here.--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Designated_areas&amp;diff=3971</id>
		<title>Atlantia--Armored Combat:Designated areas</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Designated_areas&amp;diff=3971"/>
		<updated>2026-08-05T09:04:29Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|17|Designated areas}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Designated areas - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdoms additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Designated areas - List field}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdoms additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Designated areas - Battlefield}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdoms additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Missiles&amp;diff=3970</id>
		<title>Atlantia--Armored Combat:Equipment standards - Missiles</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Missiles&amp;diff=3970"/>
		<updated>2026-08-05T08:22:41Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|16|Equipment standards - Missiles}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Equipment standards - Missiles - Combat archery ammunition - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Equipment standards - Missiles - Combat archery ammunition - Light ammunition}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Equipment standards - Missiles - Combat archery ammunition - Heavy ammunition}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Equipment standards - Missiles - Combat archery ammunition - Fellwalker bolts}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
#{{Kingdom}}In Atlantia, Fellwalker bolts are not allowed.{{/Kingdom}}&lt;br /&gt;
&lt;br /&gt;
{{Armored Combat:Equipment standards - Missiles - Siege munitions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Add your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Ranged_weapons&amp;diff=3969</id>
		<title>Atlantia--Armored Combat:Equipment standards - Ranged weapons</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Ranged_weapons&amp;diff=3969"/>
		<updated>2026-08-05T08:21:48Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|15|Equipment standards - Ranged weapons}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Ranged_weapons - All missile weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to all ranged weapons, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Ranged_weapons - Bows and crossbows - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to both bows and crossbows, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Ranged_weapons - Bows and crossbows - Handbows}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to bows, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Ranged_weapons - Bows and crossbows - Crossbows}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to crossbows, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Ranged_weapons - Siege engines}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to siege engines, add them here or in your siege rules{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards - Ranged weapons - Throwing weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional rules or restrictions that apply to throwing weapons, add them here{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Defensive_equipment&amp;diff=3968</id>
		<title>Atlantia--Armored Combat:Equipment standards - Defensive equipment</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Defensive_equipment&amp;diff=3968"/>
		<updated>2026-08-05T08:03:11Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfoNoTOC|{{NAMESPACE}} - Rattan - Handbook|14|Equipment standards - Defensive equipment}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Defensive_equipment}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Handheld_weapons&amp;diff=3967</id>
		<title>Atlantia--Armored Combat:Equipment standards - Handheld weapons</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Handheld_weapons&amp;diff=3967"/>
		<updated>2026-08-05T08:02:43Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|13|Equipment standards - Handheld weapons}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Handheld_weapons - Definitions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional definitions, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Handheld_weapons - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional requirements for all weapons, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Handheld_weapons - Single-handed weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional requirements for single-handed weapons, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Handheld_weapons - Two-handed weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional requirements for two-handed weapons, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Handheld_weapons - Spears}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}If your kingdom has any additional requirements for spears, add them here{{/Kingdom}}--&amp;gt;&lt;br /&gt;
=={{Kingdom}}Atlantia&#039;s additional rules for handheld weapons{{/Kingdom}}==&lt;br /&gt;
==={{Kingdom}} General{{/Kingdom}} ===&lt;br /&gt;
#{{Kingdom}} Offensive shields are prohibited. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} Single-handed weapons must not be constructed so as to place a thrusting tip or butt spike within 4 inches of a rigid structure such as a basket hilt, metal pommel, or steel-gauntleted hand. {{/Kingdom}}&lt;br /&gt;
==={{Kingdom}} Polearms {{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}} A polearm must be constructed so as to emulate a medieval example. Allowable examples of a medieval emulation would be a padded head in the form of a period weapon, or a split-rattan head in the form of a period weapon. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} Atlantia defines an excessively flexible polearm as one that allows the head of the weapon to strike an effective blow to a target in spite of the intercession of an unyielding block to the haft of the weapon.  {{/Kingdom}}&lt;br /&gt;
==={{Kingdom}} Great swords {{/Kingdom}}===&lt;br /&gt;
#{{Kingdom}} Great swords must be 6 feet or less in overall length. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} The grip must be 18 inches or less. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} The portion of the great sword above the quillons (commonly called a ricasso) can be left without edge markings and therefore can be grasped. {{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Armor&amp;diff=3966</id>
		<title>Atlantia--Armored Combat:Equipment standards - Armor</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Equipment_standards_-_Armor&amp;diff=3966"/>
		<updated>2026-08-05T08:01:11Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|12|Equipment standards - Armor}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Summary of areas to be armored}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Rigid materials}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Head and neck}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Body shoulder groin}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Hand and wrist}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Arm}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Leg}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Equipment_standards_-_Armor - Marshals}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Acknowledgement_of_blows&amp;diff=3965</id>
		<title>Atlantia--Armored Combat:Conventions - Acknowledgement of blows</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Acknowledgement_of_blows&amp;diff=3965"/>
		<updated>2026-08-05T08:00:46Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|11|Conventions - Acknowledgement of blows}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;Defining the appropriate calibration level is not easy. With more than 50 years of cultural history and shared experience, this definition is more &amp;quot;learned&amp;quot; than explained.&lt;br /&gt;
&amp;lt;P&amp;gt;When fighting new opponents or in a new area, practice strong communication, and check calibration levels.&lt;br /&gt;
{{Armored_Combat:Conventions_-_Acknowledgement_of_blows - Judging blows}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Acknowledgement_of_blows - Effects of blows}}&lt;br /&gt;
{{Armored_Combat:Conventions_-_Acknowledgement_of_blows - Effects of missiles}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
=={{Kingdom}}Atlantia additions to Acknowledgement of blows{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Thrusts to the head, outside of the face, are not effective blows and need not be counted. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Missile weapons must strike the same targets as thrusting weapons. But, any point-first contact from a projectile in that same manner is considered an effective blow.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}In single combat, the bout ends after a killing blow (except double kills).{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Double kills - when both fighters, in a one-on-one bout, are killed, they either fight the bout over starting from mutually unwounded conditions or, both take the bout as a loss, depending on the scenario.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Additions to an effective blow to the leg:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Wounding blows to a thigh or hip will cause fighters to fight from their knees. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Fighter must keep one knee on the ground unless they hop. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Hopping is allowed if the fighter puts no weight on the wounded limb. {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Hopping is frequently used to throw one blow after being dealt a wounding blow.  {{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} &amp;quot;Legged&amp;quot; fighters may continue moving around the field on their knees{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}} Any blow started before any interruption of combat (such as death or a hold) will count as if it landed before the interruption. {{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Target_areas&amp;diff=3964</id>
		<title>Atlantia--Armored Combat:Conventions - Target areas</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Target_areas&amp;diff=3964"/>
		<updated>2026-08-05T08:00:18Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|10|Conventions of combat - Target areas}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored Combat:Conventions of combat - Target areas - Legal target areas}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Conventions of combat - Target areas - Illegal target areas}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment&amp;diff=3963</id>
		<title>Atlantia--Armored Combat:Conventions - Use of weapons and defensive equipment</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment&amp;diff=3963"/>
		<updated>2026-08-05T07:59:55Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|9|Conventions of combat - Use of weapons and defensive equipment}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment - General}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section {{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment - Combat archers}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section {{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment_-_Throwing weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section {{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Use_of_weapons_and_defensive_equipment - Siege engineers}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section {{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Rules_of_engagement&amp;diff=3962</id>
		<title>Atlantia--Armored Combat:Conventions - Rules of engagement</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Rules_of_engagement&amp;diff=3962"/>
		<updated>2026-08-05T07:59:16Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|8|Conventions of combat - Rules of engagement}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Definitions}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==Types of engagement==&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Types_of_engagement- Individual engagement}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Types_of_engagement- Unit engagement}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Types_of_engagement- Ranged weapon engagement}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Types_of_engagement- Siege engine engagement}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
==Death from behind==&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Death_from_behind - General}}&lt;br /&gt;
#{{Kingdom}}In Atlantia we do not allow death from behind in armored combat.{{/Kingdom}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Death_from_behind - Death from behind maneuver}}&lt;br /&gt;
{{Armored_Combat:Conventions_-_Rules_of_engagement_-_Helpless_opponents}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Holds&amp;diff=3961</id>
		<title>Atlantia--Armored Combat:Conventions - Holds</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Conventions_-_Holds&amp;diff=3961"/>
		<updated>2026-08-05T07:58:48Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|7|Conventions - Holds}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==General==&lt;br /&gt;
{{IncludeGlobal|Holds}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section that are relevant to holds in ALL martial activities{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored Combat:Conventions_-_Holds - Holds in armored combat}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section that are specific to armored combat{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Activity_guidelines&amp;diff=3960</id>
		<title>Atlantia--Armored Combat:Activity guidelines</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Activity_guidelines&amp;diff=3960"/>
		<updated>2026-08-05T07:58:15Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|6|Activity guidelines}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Activity_guidelines}}&lt;br /&gt;
&amp;lt;!--Kingdoms aren&#039;t expected to add anything to this page--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Expected_behavior_and_responsibilities&amp;diff=3959</id>
		<title>Atlantia--Armored Combat:Expected behavior and responsibilities</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Expected_behavior_and_responsibilities&amp;diff=3959"/>
		<updated>2026-08-05T07:57:28Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|5|Expected behavior and responsibilities}}&amp;lt;/noinclude&amp;gt; ==General== {{IncludeGlobal|Expected behavior and responsibilities}} =={{Kingdom}}General - Atlantia specific rules{{/Kingdom}}== #{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshalled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|5|Expected behavior and responsibilities}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
==General==&lt;br /&gt;
{{IncludeGlobal|Expected behavior and responsibilities}}&lt;br /&gt;
=={{Kingdom}}General - Atlantia specific rules{{/Kingdom}}==&lt;br /&gt;
#{{Kingdom}}Marshals understand that all but a tiny fraction of participants in marshalled activities participate in a spirit of honor, dignity, and chivalry. However, even with the best intent, participants may behave in a manner contrary to that spirit. {{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}It is the marshal&#039;s responsibility to bring any such behavior to the participant&#039;s attention in such a fashion to indicate the above message.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Repeated behavior of unsportsmanlike nature will result in sanction at the Kingdom Earl Marshal&#039;s discretion.{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Such unacceptable behaviors include, but are not limited to:{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Abusing or arguing with marshals, Ministers of Lists, event staff, or attendees{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Name calling/taunting of other participants{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Pushing or other physical contact outside of a combat activity{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Excessive swearing{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Spitting at another participant or marshal{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Purposefully delaying the activity by any method{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Throwing equipment in a fashion that indicates anger or loss of control{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Any other behavior the marshal finds inappropriate on the field{{/Kingdom}}&lt;br /&gt;
#{{Kingdom}}Note that these behaviors may also violate SCA anti-bullying policies and would be addressed outside the marshalate.{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}}Marshals who observe behaviors that they believe violate the SCA anti-bullying policy are required to report the incident immediately to the event steward and to include a detailed description of the incident in the event report.{{/Kingdom}}&lt;br /&gt;
{{Armored Combat:Expected behavior and responsibilities - Armored combat (rattan) specific}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:When_you_are_allowed_to_participate&amp;diff=3958</id>
		<title>Atlantia--Armored Combat:When you are allowed to participate</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:When_you_are_allowed_to_participate&amp;diff=3958"/>
		<updated>2026-08-05T07:56:40Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|4|When you are allowed to participate}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:When you are allowed to participate - Age requirements}}&lt;br /&gt;
#&amp;lt;li value=6&amp;gt;{{Kingdom}}The front half of the helms and masks of minors who participate in combat activities in Atlantia, either as armored, rapier, or equestrian combatants, combat archers, or siege engineers, must be marked with three green dots, no less than 1 inch in diameter, arranged in a triangular formation forming a trefoil. {{/Kingdom}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|When you are allowed to participate - Sign-in requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
#&amp;lt;li value=&amp;quot;2&amp;quot;&amp;gt;{{Kingdom}} In Atlantia, all participants must report to the Minister of Lists (MoL) and either show proof of waiver on file with the SCA Office of the Registry or execute a waiver.&lt;br /&gt;
{{Armored_Combat:When you are allowed to participate - Authorization and inspection requirements}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:When you are allowed to participate - Real weapons}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|When you are allowed to participate - Injury and impairment}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{Armored_Combat:When you are allowed to participate - Right to refuse}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Your kingdom&#039;s additions to this section{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Overview_of_armored_combat&amp;diff=3957</id>
		<title>Atlantia--Armored Combat:Overview of armored combat</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Overview_of_armored_combat&amp;diff=3957"/>
		<updated>2026-08-05T07:55:50Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|3|Overview of armored combat}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Armored_Combat:Overview_of_armored_combat}}&lt;br /&gt;
&amp;lt;--Our kingdom&#039;s additional information--&amp;gt;&lt;br /&gt;
{{Armored_Combat:Authorization categories}}&lt;br /&gt;
#{{Kingdom}}&#039;&#039;&#039;In Atlantia, we have the following armored combat authorization categories:&#039;&#039;&#039;{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Single-handed weapon and shield{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Two-weapon (one single-handed weapon in each hand){{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Great sword{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Pole weapon{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Spear{{/Kingdom}}&lt;br /&gt;
##{{Kingdom}} Combat Archery{{/Kingdom}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Rules_of_the_Lists&amp;diff=3956</id>
		<title>Atlantia--Armored Combat:Rules of the Lists</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Rules_of_the_Lists&amp;diff=3956"/>
		<updated>2026-08-05T07:55:06Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfoNoTOC|{{NAMESPACE}} - Rattan - Handbook|2|Rules of the Lists}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Rules of the Lists}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Our kingdom&#039;s additional information{{/Kingdom}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Introduction_to_SCA_martial_activities&amp;diff=3955</id>
		<title>Atlantia--Armored Combat:Introduction to SCA martial activities</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Introduction_to_SCA_martial_activities&amp;diff=3955"/>
		<updated>2026-08-05T07:54:17Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Published 5 August 2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{ChapterInfo|{{NAMESPACE}} - Rattan - Handbook|1|Introduction to SCA martial activities}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Introduction_to_SCA_martial_activities_-_Overview}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Our kingdom&#039;s additions{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Introduction_to_SCA_martial_activities_-_Handbooks}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Our kingdom&#039;s additions{{/Kingdom}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--Look down the bottom of this page, and click on the template for your kingdom&#039;s website, and fill in the URL--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Introduction_to_SCA_martial_activities_-_General_rules}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Our kingdom&#039;s additions{{/Kingdom}}--&amp;gt;&lt;br /&gt;
#&amp;lt;li value=5&amp;gt;{{Kingdom}} All official SCA practices must be supervised by the appropriate member of the marshalate. Participants at all practices must adhere to the conventions of combat and equipment standards.{{Kingdom}}&lt;br /&gt;
{{IncludeGlobal|Introduction_to_SCA_martial_activities_-_Inter-kingdom_activity}}&lt;br /&gt;
&amp;lt;!--{{Kingdom}}Our kingdom&#039;s additions{{/Kingdom}}--&amp;gt;&lt;br /&gt;
{{IncludeGlobal|Introduction_to_SCA_martial_activities_-_For_newcomers}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_summary&amp;diff=3954</id>
		<title>Atlantia--Armored Combat:Kingdom summary</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_summary&amp;diff=3954"/>
		<updated>2026-08-05T07:50:25Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Index of Atlantia&#039;s additions==&lt;br /&gt;
In the PDF, kingdom-specific rules appear in blue text.&lt;br /&gt;
&amp;lt;P&amp;gt;Atlantia has additions to the following chapters and sections:&lt;br /&gt;
*Chapter 1: [[Atlantia--Armored_Combat:Introduction_to_SCA_martial_activities|Introduction to SCA martial activities]]&lt;br /&gt;
*Chapter 3: [[Atlantia--Armored_Combat:Overview_of_armored_combat#Authorization_categories|Overview of armored combat - Authorization categories]]&lt;br /&gt;
*Chapter 4: [[Atlantia--Armored_Combat:When_you_are_allowed_to_participate|When you are allowed to participate]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:When_you_are_allowed_to_participate#Age_requirements|Age requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:When_you_are_allowed_to_participate#Sign-in_requirements|Sign-in requirements]]&lt;br /&gt;
*Chapter 5: [[Atlantia--Armored_Combat:Expected_behavior_and_responsibilities#General_-_Atlantia_specific_rules|Expected behaviour and responsibilities - General - Atlania specific rules]]&lt;br /&gt;
*Chapter 8: [[Atlantia--Armored_Combat:Conventions_-_Rules_of_engagement#Death_from_behind|Rules of engagement - Death from behind]]&lt;br /&gt;
*Chapter 11: [[Atlantia--Armored_Combat:Conventions_-_Acknowledgement_of_blows#Atlantia_additions_to_Conventions_-_Acknowledgement_of_blows|Acknowledgement of blows - Atlantia additions to Acknowledgement of blows]]&lt;br /&gt;
*Chapter 13: [[Atlantia--Armored_Combat:Equipment_standards_-_Handheld_weapons#Atlantia&#039;s_additional_rules_for_hand-held_weapons|Equipment standards - Handheld weapons]]&lt;br /&gt;
*Chapter 16: [[Atlantia--Armored_Combat:Equipment_standards_-_Missiles#Fellwalker_bolts|Equipment standards - Missiles - Fellwalker bolts]]&lt;br /&gt;
*Chapter 19: [[Atlantia--Armored_Combat:Authorization#Expiry_and_renewal|Authorization - Expiry and renewal]]&lt;br /&gt;
*Chapter 20: [[Atlantia--Armored_Combat:Authorization_process|Authorization process]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#General|General]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#Requirements|Requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#Authorization_of_minors|Authorization of minors]]&lt;br /&gt;
*Chapter 22: [[Atlantia--Armored_Combat:Safety_resources#Atlantia&#039;s_extreme_heat_guidance_for_marshals|Safety resources - Atlantia&#039;s extreme heat guidance for marshals]]&lt;br /&gt;
*Chapter 24: [[Atlantia--Armored_Combat:Managing_misconduct|Managing misconduct]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Managing_misconduct#Dishonorable_behavior|Dishonorable behaviour]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Managing_misconduct#In_Atlantia|When there is an incident - In Atlantia]]&lt;br /&gt;
*Chapter 25: [[Atlantia--Armored_Combat:Marshalate_-_Overview#Atlantia&#039;s_additional_marshal_requirements|Marshalate - Overview - Atlantia&#039;s additional marshal requirements]]&lt;br /&gt;
*Chapter 27: [[Atlantia--Armored_Combat:Kingdom_marshalate|Kingdom marshalate]]&lt;br /&gt;
*Chapter 31: [[Atlantia--Armored_Combat:Reporting_requirements|Reporting requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Atlantia&#039;s_event_reporting_requirements|Atlantia&#039;s event reporting requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Incident_reports|Incident reports]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Report_deadlines|Report deadlines]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Fighter_practice_waivers|Fighter practice waivers]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_summary&amp;diff=3953</id>
		<title>Atlantia--Armored Combat:Kingdom summary</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Kingdom_summary&amp;diff=3953"/>
		<updated>2026-08-05T07:49:33Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: Created page with &amp;quot;==Index of Atlantia&amp;#039;s additions== In the PDF, kingdom-specific rules appear in blue text. &amp;lt;P&amp;gt;Atlantia has additions to the following chapters and sections: *Chapter 1: Introduction to SCA martial activities *Chapter 3: Overview of armored combat - Authorization categories *Chapter 4:Atlantia--Armored_Combat:When_you_are_al...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Index of Atlantia&#039;s additions==&lt;br /&gt;
In the PDF, kingdom-specific rules appear in blue text.&lt;br /&gt;
&amp;lt;P&amp;gt;Atlantia has additions to the following chapters and sections:&lt;br /&gt;
*Chapter 1: [[Atlantia--Armored_Combat:Introduction_to_SCA_martial_activities|Introduction to SCA martial activities]]&lt;br /&gt;
*Chapter 3: [[Atlantia--Armored_Combat:Overview_of_armored_combat#Authorization_categories|Overview of armored combat - Authorization categories]]&lt;br /&gt;
*Chapter 4:[[Atlantia--Armored_Combat:When_you_are_allowed_to_participate|When you are allowed to participate]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:When_you_are_allowed_to_participate#Age_requirements|Age requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:When_you_are_allowed_to_participate#Sign-in_requirements|Sign-in requirements]]&lt;br /&gt;
*Chapter 5: [[Atlantia--Armored_Combat:Expected_behavior_and_responsibilities#General_-_Atlantia_specific_rules|Expected behaviour and responsibilities - General - Atlania specific rules]]&lt;br /&gt;
*Chapter 8: [[Atlantia--Armored_Combat:Conventions_-_Rules_of_engagement#Death_from_behind|Rules of engagement - Death from behind]]&lt;br /&gt;
*Chapter 11: [[Atlantia--Armored_Combat:Conventions_-_Acknowledgement_of_blows#Atlantia_additions_to_Conventions_-_Acknowledgement_of_blows|Acknowledgement of blows - Atlantia additions to Acknowledgement of blows]]&lt;br /&gt;
*Chapter 13: [[Atlantia--Armored_Combat:Equipment_standards_-_Handheld_weapons#Atlantia&#039;s_additional_rules_for_hand-held_weapons|Equipment standards - Handheld weapons]]&lt;br /&gt;
*Chapter 16: [[Atlantia--Armored_Combat:Equipment_standards_-_Missiles#Fellwalker_bolts|Equipment standards - Missiles - Fellwalker bolts]]&lt;br /&gt;
*Chapter 19: [[Atlantia--Armored_Combat:Authorization#Expiry_and_renewal|Authorization - Expiry and renewal]]&lt;br /&gt;
*Chapter 20:[[Atlantia--Armored_Combat:Authorization_process|Authorization process]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#General|General]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#Requirements|Requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Authorization_process#Authorization_of_minors|Authorization of minors]]&lt;br /&gt;
*Chapter 22: [[Atlantia--Armored_Combat:Safety_resources#Atlantia&#039;s_extreme_heat_guidance_for_marshals|Safety resources - Atlantia&#039;s extreme heat guidance for marshals]]&lt;br /&gt;
*Chapter 24:[[Atlantia--Armored_Combat:Managing_misconduct|Managing misconduct]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Managing_misconduct#Dishonorable_behavior|Dishonorable behaviour]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Managing_misconduct#In_Atlantia|When there is an incident - In Atlantia]]&lt;br /&gt;
*Chapter 25: [[Atlantia--Armored_Combat:Marshalate_-_Overview#Atlantia&#039;s_additional_marshal_requirements|Marshalate - Overview - Atlantia&#039;s additional marshal requirements]]&lt;br /&gt;
*Chapter 27: [[Atlantia--Armored_Combat:Kingdom_marshalate|Kingdom marshalate]]&lt;br /&gt;
*Chapter 31: [[Atlantia--Armored_Combat:Reporting_requirements|Reporting requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Atlantia&#039;s_event_reporting_requirements|Atlantia&#039;s event reporting requirements]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Incident_reports|Incident reports]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Report_deadlines|Report deadlines]]&lt;br /&gt;
**[[Atlantia--Armored_Combat:Reporting_requirements#Fighter_practice_waivers|Fighter practice waivers]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Sidebar&amp;diff=3952</id>
		<title>Atlantia--Armored Combat:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Atlantia--Armored_Combat:Sidebar&amp;diff=3952"/>
		<updated>2026-08-05T06:38:59Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:SCA2.svg|25px]] [[Society handbooks|&#039;&#039;&#039;Society Marshal&#039;s Handbooks&#039;&#039;&#039;]]&lt;br /&gt;
:[[File:Armored_combat-badge-round.svg|25px]] [[Armored Combat:Handbook|Armored Combat - Rattan Handbook]]&lt;br /&gt;
&lt;br /&gt;
[[File:Atlantia Arms.svg|25px]] [[{{NAMESPACE}}:Handbook|&#039;&#039;&#039;Armored Combat - Rattan Handbook&#039;&#039;&#039;]]&lt;br /&gt;
{{Armored Combat:Kingdom handbook chapter list}}&lt;br /&gt;
&lt;br /&gt;
[[File:Atlantia Arms.svg|25px]]  [[Atlantia--Marshalate:Landing|&#039;&#039;&#039;Atlantia&#039;s Handbooks&#039;&#039;&#039;]]&lt;br /&gt;
:[[File:Target archery-badge-round.svg|25px]] [[Atlantia--Archery:Handbook|Archery Handbook]]&lt;br /&gt;
:[[File:Armored_combat-badge-round.svg|25px]] [[Atlantia--Armored Combat:Handbook|Armored Combat - Rattan Handbook]]&lt;br /&gt;
:[[File:Armored_combat-badge-round.svg|25px]] [[Atlantia--Armored Combat Steel:Handbook|Armored Combat - Steel Handbook]]&lt;br /&gt;
:[[File:Fencing-badge-round.svg|25px]] [[Atlantia--Cut and Thrust:Handbook|Cut and Thrust Handbook]]&lt;br /&gt;
:[[File:Equestrian-badge-round.svg|25px]] [[Atlantia--Equestrian:Handbook|Equestrian Handbook]]&lt;br /&gt;
:[[File:Armored_combat-badge-round.svg|25px]] [[Atlantia--Harnischfechten:Handbook|Harnischfechten Experimental Program]]&lt;br /&gt;
:[[File:Fencing-badge-round.svg|25px]] [[Atlantia--Rapier:Handbook|Rapier Handbook]]&lt;br /&gt;
:[[File:Siege-badge-round.svg|25px]] [[Atlantia--Siege:Handbook|Siege Handbook]]&lt;br /&gt;
:[[File:Thrown weapons-badge-round.svg|25px]] [[Atlantia--Thrown Weapons:Handbook|Thrown Weapons Handbook]]&lt;br /&gt;
:[[File:Youth Combat-round.svg|25px]] [[Atlantia--Youth Combat:Handbook|Youth Combat Handbook]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Title_page&amp;diff=3951</id>
		<title>Thrown Weapons:Title page</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Title_page&amp;diff=3951"/>
		<updated>2026-08-02T00:08:53Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Titlepage|handbookImage=Thrown weapons-badge-round.svg|handbookTitle=Thrown Weapons Handbook|versionDate=July 2026|copyrightPage=Thrown_Weapons:Copyright|changeLog=Thrown_Weapons:Change Log|handbookCategoryName=Thrown_Weapons Handbook}}&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Handbook&amp;diff=3950</id>
		<title>Thrown Weapons:Handbook</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Handbook&amp;diff=3950"/>
		<updated>2026-08-01T23:37:23Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Thrown weapons=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!&lt;br /&gt;
[[File:Pdf_logo.png|50px|style=&amp;quot;float-left&amp;quot;|link=Special:MakePdfBook/render/Thrown Weapons Handbook]][[Special:MakePdfBook/render/Thrown Weapons Handbook|Download a PDF of the Society Marshal&#039;s Thrown Weapons Handbook - updated version effective September 22, 2026]]&lt;br /&gt;
&amp;lt;BR&amp;gt;The Board approved this handbook July 19, 2026.&lt;br /&gt;
&amp;lt;BR&amp;gt;These rules will come into effect September 22, 2026.&lt;br /&gt;
&amp;lt;P&amp;gt;If you have questions or comments, please email [mailto:thrown@sca.org thrownweapons@sca.org] and [mailto:marshal@sca.org marshal@sca.org]&lt;br /&gt;
|-&lt;br /&gt;
!&amp;lt;P&amp;gt;[[File:Pdf_logo.png|50px|style=&amp;quot;float-left&amp;quot;|link=https://www.sca.org/wp-content/uploads/2020/01/thrown_weapons_rules.pdf www.sca.org]][https://www.sca.org/wp-content/uploads/2020/01/thrown_weapons_rules.pdf Download a PDF of the current Society Marshal&#039;s Thrown Weapons Handbook - July 2020 (current rules in effect)]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
![[File:Thrown weapons-badge-square.svg|150px|link={{NAMESPACE}}:Handbook#Participants_-_I_want_to_throw]]&lt;br /&gt;
I want to fight&lt;br /&gt;
![[File:Marshal.svg|150 px|link={{NAMESPACE}}:Handbook#Participants_and_Marshals_-_Resources,_injuries,_problems]]&lt;br /&gt;
I want to marshal&lt;br /&gt;
![[File:Writing_icon.svg|150 px|link={{NAMESPACE}}:Handbook#Administration_- I_want_to_run_the_thing]]&lt;br /&gt;
Administration&lt;br /&gt;
![[File:Resources.svg|150 px|link={{NAMESPACE}}:Handbook#Other_information]]&lt;br /&gt;
Other resources&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
#[[Thrown_Weapons:Introduction to SCA martial activities| Introduction to SCA martial activities]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Rules of the Lists | Rules of the Lists]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Participants - I want to throw==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;3&amp;quot;&amp;gt;[[Thrown_Weapons:Overview of thrown weapons| Overview of thrown weapons]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:When you are allowed to participate|When you are allowed to participate]]&lt;br /&gt;
#[[Thrown_Weapons:Expected behavior and responsibilities|Expected behavior and responsibilities]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Activity_guidelines |Activity guidelines]]&lt;br /&gt;
#[[Thrown_Weapons:Conventions - Holds|Conventions - Holds]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Conventions - Range procedures and commands|Conventions - Range procedures and commands]]&lt;br /&gt;
#[[Thrown_Weapons:Conventions - Scoring|Conventions - Scoring]]&lt;br /&gt;
#[[Thrown_Weapons:Equipment_standards - All equipment|Equipment standards - All equipment]]&lt;br /&gt;
#[[Thrown_Weapons:Designated_areas|Designated areas - Range Set-up]]&lt;br /&gt;
&lt;br /&gt;
==Participants and marshals - Resources, injuries, problems==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;12&amp;quot;&amp;gt;[[Thrown_Weapons:Authorization|Authorization ]]&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Accessibility|Accessibility]]&lt;br /&gt;
#[[Thrown_Weapons:Safety resources|Safety resources]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Injury procedures | Injury procedures]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Managing misconduct|Managing misconduct]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Marshals - I want to marshal the thing==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;17&amp;quot;&amp;gt;[[Thrown_Weapons:Marshalate - Overview|Marshalate - Overview]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Marshalate - Responsibilities and chain of command|Marshalate - Responsibilities and chain of command]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Kingdom marshalate|Kingdom marshalate]]&lt;br /&gt;
#[[Thrown_Weapons:Inspecting equipment|Inspecting equipment]]&lt;br /&gt;
&lt;br /&gt;
==Administration - I want to run the thing==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;21&amp;quot;&amp;gt;[[Thrown_weapons:Inter-kingdom events|Inter-kingdom events]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Reporting requirements|Reporting requirements]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Experimentation|Experimentation ]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Handbook updates|Handbook updates]] &amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
#&amp;lt;li value=&amp;quot;25&amp;quot;&amp;gt;[[Thrown_Weapons:Glossary | Glossary]] &amp;lt;/li&amp;gt;&lt;br /&gt;
#[[Thrown_Weapons:Change log|Change log]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Contains Global rules common to all disciplines.&lt;br /&gt;
[[Category:Thrown_Weapons Handbook|contents]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3949</id>
		<title>Thrown Weapons:Copyright</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3949"/>
		<updated>2026-08-01T23:33:29Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Copyright==&lt;br /&gt;
Copyright &amp;amp;copy; 1985, 1989, 1992, 1994, 2000, 2002, 2006, 2007, 2008, 2012, 2013, 2015, 2016, 2020, 2026 by the Society for Creative Anachronism, Inc, All rights reserved.&lt;br /&gt;
&lt;br /&gt;
This handbook is an official corporate publication of the Society for Creative Anachronism, Inc., a non-profit organization dedicated to researching and recreating the customs, combat and courtesy of the Middle Ages and the Renaissance.&lt;br /&gt;
&lt;br /&gt;
Members of the Society for Creative Anachronism, Inc., may print or photocopy this work in whole or in part for SCA use, provided that copyright credit is given and no changes are made to the text.&lt;br /&gt;
[[Category:{{NAMESPACE}} Handbook|copyright]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3948</id>
		<title>Thrown Weapons:Copyright</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3948"/>
		<updated>2026-08-01T23:33:18Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Copyright==&lt;br /&gt;
Copyright &amp;amp;copy; 1985, 1989, 1992, 1994, 2000, 2002, 2006, 2007, 2008, 2012, 2013, 2015, 2016, 2020, 2026 by the Society for Creative Anachronism, Inc, All rights reserved.&lt;br /&gt;
&lt;br /&gt;
This handbook is an official corporate publication of the Society for Creative Anachronism, Inc., a non-profit organization dedicated to researching and recreating the customs, combat and courtesy of the Middle Ages and the Renaissance.&lt;br /&gt;
&lt;br /&gt;
Members of the Society for Creative Anachronism, Inc., may print or photocopy this work in whole or in part for SCA use, provided that copyright credit is given and no changes are made to the text.&lt;br /&gt;
[[Category:{{NAMESPACE}} - Thrown Weapons Handbook|copyright]]&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
	<entry>
		<id>http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3947</id>
		<title>Thrown Weapons:Copyright</title>
		<link rel="alternate" type="text/html" href="http://society-rules.fullmesh.co.nz/index.php?title=Thrown_Weapons:Copyright&amp;diff=3947"/>
		<updated>2026-08-01T23:32:01Z</updated>

		<summary type="html">&lt;p&gt;AngeleDeSavigny: /* Copyright */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Copyright==&lt;br /&gt;
Copyright &amp;amp;copy; 1985, 1989, 1992, 1994, 2000, 2002, 2006, 2007, 2008, 2012, 2013, 2015, 2016, 2020, 2026 by the Society for Creative Anachronism, Inc, All rights reserved.&lt;br /&gt;
&lt;br /&gt;
This handbook is an official corporate publication of the Society for Creative Anachronism, Inc., a non-profit organization dedicated to researching and recreating the customs, combat and courtesy of the Middle Ages and the Renaissance.&lt;br /&gt;
&lt;br /&gt;
Members of the Society for Creative Anachronism, Inc., may print or photocopy this work in whole or in part for SCA use, provided that copyright credit is given and no changes are made to the text. The contents of this document will be posted at www.sca.org and further reproduction on other internet sites is expressly forbidden.&lt;/div&gt;</summary>
		<author><name>AngeleDeSavigny</name></author>
	</entry>
</feed>